Not bad. Not bad at all. I especially like the motorbike thing. Pretty neat.
Signed: Dakotah Rickard On 6/19/12, simon dowling <simod...@googlemail.com> wrote: > indeed ok then an ambulance of some kind you could have a mission > description for this, you could only call up one if you had diesel > fuel, or how about having medics on motor bikes you could call these > up if you had any gass? > > On 18/06/2012, john <jpcarnemo...@comcast.net> wrote: >> A helicopter? That would be entirely against the theme here, heh. >> This goes particularly for map one. If you had a chopper you >> wouldn't need to stay here and be eating dog food. >> >> ----- Original Message ----- >> From: simon dowling <simod...@googlemail.com >> To: Gamers Discussion list <gamers@audyssey.org >> Date sent: Mon, 18 Jun 2012 11:38:26 +0100 >> Subject: Re: [Audyssey] Suggestion for swamp >> >> well med kits are the way forward although its hard to take a >> health >> boost when you are surrounded by zombies of course it goes >> without >> saying best armour and good weaponary is a must, and you still >> get >> slotted lol. i have to agree about the rush you are experiencing >> when >> you have found all that lovely ammo, and you are down to 3 >> percent >> health and your miles from the safe zone and you have to skirt >> round >> zombies that you can hear off in the distance, i always tell >> myself >> not to confront too many at a time but i agree things should be >> left >> alone, perhaps you could radio up a helicopter if you had found a >> tank >> of fuel so it could airlift you back to the safe zone that would >> be >> good me thinks. >> >> On 17/06/2012, Dakotah Rickard <dakotah.rick...@gmail.com> wrote: >> I have to agree. The trouble is that we, as a community, are >> used to, >> frankly, easy victories. We have a lot of games where winning is >> inevitable. Well, with Swamp, there is no victory. Eventually, >> everyone dies, and then they come back with basic equipment, but >> it's >> really hard to feel accomplished and keep coming back if there's >> no >> risk. If you didn't really risk anything going out, eventually >> you'd >> get tired of the game. Its continuing appeal is due, largely, to >> the >> risky nature of playing. Yeah, it's frustrating to die. I >> remember a >> few versions back when you could literally get everything on one >> map >> that I did just that, only to die Not only did I do that once, I >> did >> that no less than seven times in one day. I eventually put my >> headphones down, turned to my wife, and said "Damn it. Don't >> these >> zombies have anyone else to pick on?" She chuckled, i vented >> about how >> hard it was to hear zombies, but then I picked up the headphones >> and >> jumped back in the saddle, because it's really quite a pulse >> pounding >> experience to have to run all the way back home like a scaredy >> little >> chicken without losing that seventeen hundred rounds of 7.62 you >> just >> found. >> >> Again, without the risk, there's nothing There's no bragging >> rights. >> There's no excitement. There's no point. Death sucks. That's why >> people avoid it. Otherwise, you'd be like, dang. oh well. Wish >> this >> game was harder. And that would really be sad. >> >> Signed: >> Dakotah Rickard >> >> On 6/17/12, Christopher Bartlett <themusicalbre...@gmail.com> >> wrote: >> Hi Lori. The subject of death and its consequences has been >> fiercely >> debated since the beginning of multi-player. Do not expect >> Aprone to >> change >> this as I think he finds the current balance acceptable, in that >> death >> costs >> something but is not something you can't recover from. Zombie >> swarms are >> a >> fact of life and learning to survive or avoid them is one of the >> tricks >> to >> becoming an elite player, one I'm still working on myself. >> >> Christopher BARTLETT, aka Mordred formerly The Mad >> Violinist. >> >> >> -----Original Message----- >> From: gamers-boun...@audyssey.org >> [mailto:gamers-boun...@audyssey.org] On >> Behalf Of Lori Duncan >> Sent: Sunday, June 17, 2012 11:50 AM >> To: gamers@audyssey.org >> Subject: [Audyssey] Suggestion for swamp >> >> Hi I'd like to suggest that people don't lose everything when >> they die in >> swamp, especially when larger zombee swarms take longer to kill >> and >> you've >> more chance of being hit. You get all this lovely lute then >> lose it all >> because there's so much going on that you were unable to hear >> that last >> zombee sneeking up on you until it's too late. Maybe Aprone >> could make >> it >> so you don't lose everything unless you've saved your game at >> the >> safezone >> first, it might make the game a bit more fair. What do others >> think? >> From >> Lori. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management >> of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management >> of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management >> of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of >> the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.