i think it is in the new voice search for android 
http://www.youtube.com/watch?v=XLyuWEWqYqQ


On 4 Jul 2012, at 14:09, Ron Kolesar <kolesar16...@roadrunner.com> wrote:

> To bad we can't get this new technology for our computers.
> But it is a first for the blind and it does sound interesting at the least.
> 
> 
> 
> 
> Ron and current Leader Dog boz who states
> "that a service dog beats a cane paws down any day of the week."
> -----Original Message----- From: Phil Vlasak
> Sent: Wednesday, July 04, 2012 9:00 AM
> To: Gamers Discussion list
> Subject: [Audyssey] First Natural-Sounding Synthesized Voice in the World'
> 
> Android Director: 'We Have the First Natural-Sounding Synthesized Voice in
> the World'
> July 4, 2012 |
> Hugo Barra, Android's director of product management, was cool and composed
> as he shared Android's latest killer features.
> giving Google a voice  is very use case-driven. If you're in a situation
> where you're asking a question with your voice, there's a significant chance
> you're in a somewhat constrained environment. You're on the go, you're
> rushing. You might be in the car. You're carrying something else with your
> hands. You can't really pause to look at your screen or type.
> 
> So speaking it back to you seems pretty natural, right? That's how humans
> communicate. But we also wanted to do that only when we had a text-to-speech
> engine that was extremely high quality. And what you hear today, if you ask
> Google a question on Jelly Bean, is quite spectacular. There isn't a
> text-to-speech engine, as we call them, that has accuracy as high as that.
> 
> We have built a text-to-speech engine that's networked-based, meaning it
> uses a very large amount of data to compose a spoken answer. You know,
> purely from a synthesis perspective - forget about answering questions - it
> takes a very large amount of data to generate a synthesized audio of someone
> speaking. But we also have a matching engine that sits on the device. It's
> the exact same voice but with a very different computational technique. You'll
> always hear the same voice whether it's speaking back to you in a connected
> use-case, in which it comes from the server, or a disconnected offline
> use-case, in which it would just be synthesized on the device.
> 
> Wired: What makes a good voice? Did you model it after someone?
> 
> Barra: I actually come from speech recognition, and I worked in speech in
> general for a very long time. So don't let me talk about this all day. But
> it's a very, very intricate process. And it starts with finding a voice
> talent.
> 
> Wired: A real person?
> 
> Barra: Finding a person who has a voice that just nails it. And in this day
> and age, it's actually a very different voice talent than the voice talents
> that power most of the voice technology that exists today. A lot of today's
> voice technology comes from the companies you'd expect  Nuance and Microsoft
> and others. That technology is built for a telephony world, for a customer
> service environment where you need this posh, powerful voice  a branding
> approach to things.
> 
> We set out to create the very first conversational voice, and I think we
> nailed that. I think we have the very first high-quality, natural-sounding,
> conversational, synthesized voice in the entire world.
> 
> Between a bunch of designers, engineers and speech scientists, we sat down
> and tried to describe the personality of the person, the personality of the
> voice that we were trying to create. We wrote down "friendly" [as a product
> goal] and there were literally 15 different ways to describe what friendly
> means. So that was the brief that we gave to a casting agency, and they came
> back with 10 candidates. We recorded those 10 candidates, and we did a bunch
> of blind tests with all sorts of different people, and we voted it down to
> two people. And then we recorded more of those people, and we did some tests
> and we decided "OK, we're going to go with this one person."
> 
> I don't actually know her name. In fact, no one knows her name.
> 
> Wired: It's a secret?
> 
> Barra: It's supposed to be. It's not something that you publicize because it
> needs to be the voice of Google. And then you create the voice, you collect
> a lot of data. What we did is an industry first.
> 
> Wired: While it does sound more human-like, it doesn't have a lot of
> personality in the sense that it doesn't say funny things back to you. It
> doesn't deliver jokes.
> 
> Barra: So nothing to do with the voice itself, but what it says and how it
> says it?
> 
> Wired: Exactly. Is that something you guys were looking to add in the
> future, or is that something you wanted to leave out?
> 
> Barra: It's very deliberately not making jokes with you. Google is a neutral
> party  it's not your friend, secretary or sister. It's not your mom. It's
> not your girlfriend or boyfriend. It is an information retrieval entity. You
> ask, we respond. And it's very important that this entity be impartial, and
> adding jokes and other mannerisms to the voice would take away from that.
> 
> It's something that we've talked about, and it's pretty clear. There hasn't
> been a single person in the company who thinks we should have gone the other
> direction.
> 
> http://www.wired.com/gadgetlab/2012/07/google-android-hugo-barra-interview/all/
> 
> 
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