Hi Jewel.

I believe I wrote to you off list with my suggestions and a link to download my uploaded Interpreters collection. For reference though, I attach my reply to your message below:
Hi Jewel.

OK, please download the interpreters by clicking on the following link:
https://www.dropbox.com/s/7o1s3fll841k12o/interpreters.zip
Once you’ve extracted the same, you will have everything you need to start playing and enjoying these classics.

Colossal Cave was the defining game that put Adventuring of this kind on the map and in to the public domain, however Infocom games are far richer in atmosphere and have much deeper plot development along with the complexity required to challenge even the most ardent puzzle solver.

If you are using Windows, you have two choices. Filfre which is the interpreter I recommend presently due to its working on my Windows 7 64-bit installation with JAWS 13, or WinFrotz which has the community divided, some saying it works well and others not at all. WinFrotz is the better interpreter of the two for a couple of reasons; Firstly it supports all the ZCode versions and secondly it has more viewing customisation options including an ability to use a text to speech SAPI engine to output text. Filfre on the other hand works exceedingly well with JAWS and is preferred if you intend on using the JAWS cursor to review the outputted text. The one issue with Filfre I have reported to the author concerns game text disappearing should the game abruptly end. To give a couple of examples, in the game Suspended when you die, the game quits abruptly without giving you the option to save, restore etc. As soon as the game ends, the last displayed text disappears so you never know what happened to cause the game to end. This should be fixed in a future update and I will of course let you all know when that becomes available as soon as I know.

All the best and please, don't hesitate to get back in touch should you need further help.

All the best and happy adventuring, Ibrahim.

-----Original Message----- From: Jewel
Sent: Monday, November 26, 2012 9:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Kitchensinc games

Ibrahim! I downloaded the Infocom collection that you sent to the list recently, have read the beginners' guide, and I recognise many of the commands from my Colossal Cave days, and even the suggestion of drawing a map of the location of rooms and routes was familiar. Obviously, that was written for sighted players. Has any totally-blind one found a way of doing the
same?
The "colossal Cave" is the only infocom game I have played and that was in the days before I had
access to the internet so I used a floppy disk.
I would like to have a crack at the ones you made available, but how do you start them? I thought
that there would be an executable file, but there isn't.
Is the winfrotz a separate program that I have to download? When I try to open the files that are marked with a z, the computer tells me that it can't open them as it has to know in what program they were created: do I want it to go on-line to get the appropriate software? I don't know what
to tell it.

       Jewel

--------------------------------------------------
From: "Ibrahim Gucukoglu" <ibrahim_gucuko...@sent.com>
Sent: Tuesday, November 27, 2012 2:48 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Kitchensinc games

Hi Jacob.

Ah now, that's a pity, the classic Infocom games are something worth
playing, I hope you'll chance your arm and test your metal with these, I
still enjoy them even though I've played and completed many of them years
before.

All the best and send the link to the archive as soon as you have it
uploaded.

-----Original Message----- From: Jacob Kruger
Sent: Monday, November 26, 2012 1:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Kitchensinc games

Thanks, re: infocom, but, no worries - while don't play those types of games
too often, do have winfrotz, filfor etc. here, and also have like a DHTML
instance of an IF handling app, so getting them to work isn't an issue -
just don't get around to it often enough...<smile>

Reminds me, must also spend bit more time playing around with colossal cave
adventure, but, the android version, that's free, and also includes it's own
TTS output.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Ibrahim Gucukoglu" <ibrahim_gucuko...@sent.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, November 26, 2012 2:55 PM
Subject: Re: [Audyssey] Kitchensinc games


Hi Jacob.

Many thanks, look forward to it.  Do you need any help with the infocom
stuff?  If so then please dont hesitate to get in touch.

All the best, Ibrahim.

-----Original Message----- From: Jacob Kruger
Sent: Monday, November 26, 2012 12:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Kitchensinc games

Ok, the zip file with all the files etc. is busy synch'ing with dropbox -
120Mb, so give it a bit of time.

And, yes, I did download a copy of your IF games collection...<smile>

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Ibrahim Gucukoglu" <ibrahim_gucuko...@sent.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, November 26, 2012 1:07 PM
Subject: Re: [Audyssey] Kitchensinc games


Hi Jacob.

Do you mind sharing your folder of stuff?  I recently shared my
collection of Infocom games and related materials for the benefit of the
community and would be delighted to let you have them if you want.

All the best, Ibrahim.

-----Original Message----- From: Jacob Kruger
Sent: Monday, November 26, 2012 4:36 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Kitchensinc games

Yup.

Also got the collection of songs, and sort of comedy clips here...<smile>

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Ibrahim Gucukoglu" <ibrahim_gucuko...@sent.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, November 25, 2012 11:09 PM
Subject: Re: [Audyssey] Kitchensinc games


Hi Jacob.

Wuo, that brings back memories, the singing dectalk craze.  I have a
directory on my hard drive for shit like this LOLOL, plenty of song
samples and even full length songs in there which I occasionally listen
to in an idle moment.

All the best, Ibrahim.

-----Original Message----- From: Jacob Kruger
Sent: Sunday, November 25, 2012 7:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Kitchensinc games

https://dl.dropbox.com/u/13327195/depressed_pc.mp3

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, November 25, 2012 8:47 PM
Subject: Re: [Audyssey] Kitchensinc games


Hi Bryan,

LOL. That is funny. It sort of reminds me of the Dectalk skit that was
being passed around about 10 years ago where the Dectalk was singing
about commiting suicide. It went something like, "I an't nothing but a
crummy crappy old computer. A crummy crappy old computer. Please,
erase my hard drive, because I'd really like to die." I don't remember
it word for word but it was funny.


On 11/25/12, Bryan Peterson <bpeterson2...@cableone.net> wrote:
LOL. That's wy I made a little mp3 file a few years back called Sam's
Lament. Sam comits suicide because nonbody likes to use him, but in
the
process of doing so he takes out the computer. LOL.




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