I aggree with you there.
nothing is really free.
Ofcause I can't afford cash per say for donating,
but I can donate time and other things which I
always say to those that ask me what I can do that I will do it.
Saying that if I ever get a good job and actually
find myself with a load of cash I have a list of
sites on my drive from add supported and addware
supported sites of software I use like
dvdvideosoftwand softwarepatch to well other things.
It may never happen but if it does then it does.
I am not sure how many these days wouldn't if
they were in the positon to unless they get to greedy for themselves.
At 03:18 PM 1/19/2013, you wrote:
Hi Tom,
While open source certainly has a place
(Apple's
one of the largest open source contributors in
the world, between spearheading the Darwin and
Webkit projects)
it is next to impossible to
build a business with it, especially in the
visually impaired community, who have been
largely conditioned to not paying for things.
While Android marketshare is equal or surpassing
iOS marketshare in some places, Google actually
earns more money from its iOS apps than Android
as an entire platform. Developers develop
software for iOS first
often exclusively
because
there is little to no money to be made on Android. And it goes on and on.
For years, I've run Maccessibility.net. We
receive thousands of visitors every single day,
(at times tens of thousands), and though we ask
for donations, we've never received enough to
even cover a month's worth of hosting cost. The
podcasts, articles, news links, etc are offered
for free, and everyone simply takes them. That's just the way it is.
I actually like open source to a large degree,
but in general, you cannot build a business,
especially a small business, on open source.
On Jan 18, 2013, at 8:34 PM, Thomas Ward <thomasward1...@gmail.com> wrote:
> Dennis, I definitely hear you there. Like everything else I think
> companies need to change their copy protection schemes to keep up with
> the times. I'll be the first to admit that piracy is rampant, but
> there are usually ways to earn money without resorting to expensive
> copy protection schemes.
>
> For example, the open source model seems to be working out well for
> many open source developers. The software is free, but the developer
> can earn money through tech support, through donations from end users,
> and can raise money through other means. One need not resort to
> hardware specific keys, Internet activation, and other schemes to make
> money.
>
> The other issue is cost. If something is generally affordable,
> something the average consumer can reasonably pay for, then it makes
> it not worth pirating it. Most people won't steel something they feel
> they can afford on their income.
>
> For example, I have purchased many movies out of Wal-Mart's $5.00
> movie bin. Some I've seen before others not, but I can own the movie
> on DVD for about the same cost as renting it. In any case the cost is
> low enough that it doesn't make it worth it to download the movie from
> a torrent, burn it, print a label, and so on. I'm only saving like
> $5.00.I'm not that much of a tightwad to penny pinch $5.00 for a
> product.
>
> That's basically the point I was getting at earlier. Dark said some
> people would pirate a game just to try it out. Maybe some would, but I
> think most people wouldn't if the game was readily affordable. Most
> people in the world have some core values be it Christian, Jewish,
> Islam, etc and know steeling is wrong and want to do the right thing
> most of the time.
>
>
>
> On 1/18/13, Dennis Towne <s...@xirr.com> wrote:
>> As a game developer myself, what you describe here is why I don't
>> bother with copy protection on AA, and why I've chosen to basically
>> make it free to play. I want people to play the game and have fun,
>> and if the game is good enough they'll donate to it and get some
>> perks. If it's not good enough, they can keep playing and I can work
>> to improve it.
>>
>> Demo versions made sense in the olden days when nobody had a network
>> connection, but in today's world that kind of copy protection is just
>> more hassle than it's worth.
>>
>> Dennis Towne
>>
>> Alter Aeon MUD
>> http://www.alteraeon.com
>
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