I've ended up disabling a lot of annoying triggers, such as
nosum/leave recall, and warn oom. I've also ended up building in
a couple more aliases, as well as disabling the update message;
I don't update often, it's annoying to get a dialog every time I
play. There's a lot jmore, but I don't remember it all off the
top of my head. A lot of updates for new damage types,
riposte/lunge etc.
----- Original Message -----
From: "Shadow Dragon" <elementalult...@hotmail.com
To: "Gamers Discussion list" <gamers@audyssey.org
Date sent: Thu, 14 Feb 2013 20:20:48 -0700
Subject: Re: [Audyssey] Errors in new MushZ version
Thanks for the offer. I think I'll just wait for the new update
though, I'm
not very comfortable with coding. I can't program my way out of a
wet paper
bag. Just out of curiosity though, if you don't mind me asking,
what have
you changed in your version?
--------------------------------------------------
From: "john" <jpcarnemo...@comcast.net
Sent: Thursday, February 14, 2013 03:16 PM
To: "Gamers Discussion list" <gamers@audyssey.org
Subject: Re: [Audyssey] Errors in new MushZ version
Again, if you'd like me to try and help you stabilize the
version I have,
contact xorg ongame. As of now I should be on for a little (5:15
eastern
time) I can also try and help you fix some of the code in the
new version,
though that would take a while, and you need to know a little
about
programming/finding files etc.
----- Original Message -----
From: "Shadow Dragon" <elementalult...@hotmail.com
To: "Gamers Discussion list" <gamers@audyssey.org
Date sent: Thu, 14 Feb 2013 14:56:43 -0700
Subject: Re: [Audyssey] Errors in new MushZ version
Yeah, have definitely gotten these. I think that code needs to
be more
thoroughly tested before being released to the public,
especially with
glaringly obvious bugs like these slipping into updates.
There's also a bug that keeps turning off the Castfail config
setting.
--------------------------------------------------
From: "Sarah Haake" <ti...@gmx.net
Sent: Thursday, February 14, 2013 02:26 PM
To: "Gamers Discussion list" <gamers@audyssey.org
Subject: [Audyssey] Errors in new MushZ version
Hi,
has anyone of you gotten tons of runtime errors with the new
mushZ version
too? I get them when using the riposte skill in battle, when
identifying
equipment, when playing the new gambling merchant game and in
other places
which I can't really point out, it seems random at times.
This makes the game rather difficult to play. For one, I keep
getting
random chatter from NVDA about these errors and miss important
things in
battle, and besides I get no stats on items because on some
error which
happens when identifying.
I sent this to the list to see if others have these problems
too, and
since I know that Oriol is here too, he might as well get this
report this
way.
Best regards
Sarah
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