http://gcc.gnu.org/bugzilla/show_bug.cgi?id=46312

--- Comment #3 from Ramana Radhakrishnan <ramana.r at gmail dot com> 2010-11-05 
11:41:40 UTC ---
> --- Comment #1 from Richard Guenther <rguenth at gcc dot gnu.org> 2010-11-05 
> 11:29:41 UTC ---
> Hm, of course.  Does adding
>
> /* { dg-require-effective-target vect_shift } */
>
> make it unsupported?  (I see that would be true for
> check_effective_target_arm32,

Isn't that true for arm32 and hence making that check would be a no-op
won't it ?  We do have vector shifts for Neon.


> so, does gcc.dg/vect/vect-shift-1.c also fail?

I begin to see an execute failure with gcc.dg/vect/vect-shift-1.c

gcc.dg/vect-scalop-2.c and gcc.dg/vect-scalop.c also appear to fail similarly .

Ramana

From the latest test results gcc.dg/vect/vect-shift-1.c also appears
to have an execution failure.







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