https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66122

Markus Trippelsdorf <trippels at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |trippels at gcc dot gnu.org

--- Comment #11 from Markus Trippelsdorf <trippels at gcc dot gnu.org> ---
(In reply to Denis Vlasenko from comment #10)
> (In reply to Jakub Jelinek from comment #9)
> > If you expect that all functions with inline keyword must be always inlined,
> > then you really should use __always_inline__ attribute.  Otherwise, inline
> > keyword is primarily an optimization hint to the compiler that it might be
> > desirable to inline it. So, talking about uninlining or deinlining makes
> > absolutely no sense,
> 
> Jakub, are you saying that compiling
> 
> static inline oid spin_unlock(spinlock_t *lock)
> {
>  __raw_spin_unlock(&lock->rlock);
> }
> 
> , where __raw_spin_unlock is a function (not macro), to a deinlined function
> 
> spin_unlock:
>         call __raw_spin_unlock
>         ret
> 
> 
> and then callers doing
> 
>          call spin_unlock
> 
> *can ever* make sense? That's ridiculous.
> 
> 
> How about this?
> 
> static inline void atomic_inc(atomic_t *v)
> {
>         asm volatile(LOCK_PREFIX "incl %0"
>                      : "+m" (v->counter));
> }
> 
> You think it's okay to not inline one insn?
> 
> 
> Kernel people did not take my patch which tries to fix this by
> __always_inining locking ops. 

That is their problem then. Every other sane project uses __always_inline for
this issue.

> Basically, they think that compiler should not do stupid things.

The compiler isn't psychic, e.g. it doesn't parse asm statements at all (so
it cannot know how many insn it contains).

Reply via email to