https://gcc.gnu.org/bugzilla/show_bug.cgi?id=101219

--- Comment #1 from David Binderman <dcb314 at hotmail dot com> ---
Reduced C++ code seems to be:

class PCEFast_PSG {
  void UpdateOutput_Noise(int, int *);
};
template <int> void PCEFast_PSGRunChannel() {
  void (PCEFast_PSG::*ch_0)(int, int *);
  &PCEFast_PSG::UpdateOutput_Noise == ch_0;
}

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