https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105496
Bug ID: 105496 Summary: Comparison optimizations result in unnecessary cmp instructions Product: gcc Version: unknown Status: UNCONFIRMED Severity: normal Priority: P3 Component: target Assignee: unassigned at gcc dot gnu.org Reporter: redbeard0531 at gmail dot com Target Milestone: --- https://godbolt.org/z/1zdYsaqEj Consider these equivalent functions: int test1(int x) { if (x <= 10) return 123; if (x == 11) return 456; return 789; } int test2(int x) { if (x < 11) return 123; if (x == 11) return 456; return 789; } In test2 it is very clear that you can do a single cmp of x with 11 then use different flag bits to choose your case. In test1 it is less clear, but because x<=10 and x<11 are equivalent, you could always transform one to the other. Clang seems to do this correctly and transforms test1 into test2 and only emits a single cmp instruction in each. For some reason, not only does gcc miss this optimization, it seems to go the other direction and transform test2 into test1, emitting 2 cmp instructions for both! test1(int): mov eax, 123 cmp edi, 10 jle .L1 cmp edi, 11 mov eax, 456 mov edx, 789 cmovne eax, edx .L1: ret test2(int): mov eax, 123 cmp edi, 10 jle .L6 cmp edi, 11 mov eax, 456 mov edx, 789 cmovne eax, edx .L6: ret Observed with at least -O2 and -O3. I initially observed this for code where each if generated an actual branch rather than a cmov, but when I reduced the example, the cmov was generated. I'm not sure if this should be a middle-end or target specific optimization, since ideally it would be smart on all targets that use comparison flags, even if there are some targets that don't. Is there ever a down side to trying to make two adjacent comparisons compare the same number?