https://gcc.gnu.org/bugzilla/show_bug.cgi?id=111751

--- Comment #5 from JuzheZhong <juzhe.zhong at rivai dot ai> ---
(In reply to Andrew Pinski from comment #4)
> The issue for aarch64 with SVE is that MASK_LOAD is not optimized:
> 
>   ic = "\x00\x03\x06\t\f\x0f\x12\x15\x18\x1b\x1e!$\'*-";
>   ib = "\x00\x03\x06\t\f\x0f\x12\x15\x18\x1b\x1e!$\'*-";
>   vect__1.7_9 = .MASK_LOAD (&ib, 8B, { -1, -1, -1, -1, -1, -1, -1, -1, -1,
> -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> ... });
>   vect__2.10_35 = .MASK_LOAD (&ic, 8B, { -1, -1, -1, -1, -1, -1, -1, -1, -1,
> -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> ... });

I don't ARM SVE has issues ...
If we can choose fixed length vector mode to vectorize it, it will be well
optimized.

I think this is RISC-V target dependent issue.

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