https://gcc.gnu.org/bugzilla/show_bug.cgi?id=113617
--- Comment #14 from Jakub Jelinek <jakub at gcc dot gnu.org> --- The huge names make the assembly quite unreadable, so I've tried to reduce it a little bit further: pr113617.h: namespace { template <int V> struct J { static constexpr int value = V; }; template <bool V> using K = J<V>; using M = K<true>; template <int> struct L { template <typename _Tp, typename> using type = _Tp; }; template <bool _Cond, typename _If, typename _Else> using N = typename L<_Cond>::type<_If, _Else>; M k; template <typename _Tp> struct O { using type = _Tp; }; template <typename _Up> struct P : N<M ::value, O<_Up>, _Up> {}; template <typename _Tp> struct Q { using type = typename P<_Tp>::type; }; } namespace R { struct H; enum G {}; template <typename> class S; struct T { using U = bool (*) (H &, const H &, G); U F; }; template <typename, typename> class B; template <typename _R, typename _F, typename... _A> struct B<_R(_A...), _F> { static bool F(H &, const H &, G) { return false; } __attribute__((noipa)) static _R bar(const H &) {} }; template <typename _R, typename... _A> struct S<_R(_A...)> : T { template <typename _F> using AH = B<_R(), _F>; template <typename _F> S(_F) { using AG = AH<_F>; barr = AG::bar; F = AG::F; } using AF = _R (*)(const H &); AF barr; }; template <typename> class I; template <typename _F, typename... _B> struct I<_F(_B...)> {}; template <typename> using W = decltype(k); template <int, typename _F, typename... _B> struct V { typedef I<typename Q<_F>::type(typename Q<_B>::type...)> type; }; template <typename _F, typename... _B> __attribute__((noipa)) typename V<W<_F>::value, _F, _B...>::type baz(_F, _B...) { return typename V<W<_F>::value, _F, _B...>::type (); } template <typename _Tp> struct AJ { template <typename _Up> struct _Ptr { using type = _Up *; }; using AI = typename _Ptr<_Tp>::type; }; template <typename _Tp> struct Y { using AI = typename AJ<_Tp>::AI; AI operator->(); }; } extern int z; namespace N1 { namespace N2 { namespace N3 { enum Z { Z1, Z2 }; template <int> struct X { template <typename _F> __attribute__((noipa)) void boo(long long, long long, long long, _F &) {} }; struct AC { AC(int); void m1(R::S<void()>); }; template <typename> __attribute__((noipa)) void garply(void *, long long, long long, long long) {} template <> template <typename _F> void X<Z2>::boo(long long, long long x, long long y, _F &fi) { AC pool(z); for (;;) { auto job = R::baz(garply<_F>, &fi, y, y, x); pool.m1(job); } } struct AB { static AB &bleh(); template <typename _F> void boo(long first, long x, long y, _F fi) { switch (ab1) { case Z1: ab2->boo(first, x, y, fi); case Z2: ab3->boo(first, x, y, fi); } } Z ab1; R::Y<X<Z1>> ab2; R::Y<X<Z2>> ab3; }; template <typename, bool> struct C; template <typename _F> struct C<_F, false> { __attribute__((noipa)) C(_F) {} void boo(long first, long x, long y) { auto u = AB::bleh(); u.boo(first, x, y, *this); } }; template <typename _F> struct AA { typedef C<_F, 0> type; }; } } } struct AD { template <typename _F> static void boo(long first, long x, long y, _F f) { typename N1::N2::N3::AA<_F>::type fi(f); fi.boo(first, x, y); } template <typename _F> static void boo(long first, long x, _F f) { boo(first, x, 0, f); } }; template <typename> struct A { void foo(long long, long long); int *c; }; namespace { template <typename> struct D { __attribute__((noipa)) D(int *) {} }; } template <typename T> void A<T>::foo(long long x, long long y) { int e; D<T> d(&e); AD::boo(0, y, d); long p; for (p = 0; p < x; p++) c[p] = c[p - 1]; } pr113617.C: #include "pr113617.h" int z; long xx1; void corge() { A<long long> a; a.foo(xx1, 0); } pr113617-aux.cc: #include "pr113617.h" void qux() { A<long long> a; a.foo(0, 0); } >From what I can see, there is just one comdat group, _ZN1AIxE3fooExx, in the whole testcase, which contains everything instantiated because of the foo instantiation.