https://gcc.gnu.org/bugzilla/show_bug.cgi?id=114513

            Bug ID: 114513
           Summary: [aarch64] floating-point registers are used when GPRs
                    are preferred
           Product: gcc
           Version: 14.0
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: rtl-optimization
          Assignee: unassigned at gcc dot gnu.org
          Reporter: dizhao at os dot amperecomputing.com
  Target Milestone: ---

For the case below:

  typedef unsigned long int uint64_t;
  extern uint64_t rand_long ();

  double phi ()
  {
    double phi;
    register uint64_t a, b;
    const uint64_t mask = 1ULL << 63;
    int i;

    /* Pick any two starting points */
    a = rand_long ();
    b = rand_long ();

    /* Iterate until we approach overflow */
    for (i = 0; (i < 64) && !((a | b) & mask); i++)
      {
        register uint64_t c = a + b;

        a = b;
        b = c;
      }

    phi = (double) b / (double) a;
    return phi;
  }

On aarch64, GCC used floating-point registers for the loop:
    subs    w1, w1, #0x1
    fmov    d15, d31
    fmov    d31, x2
    b.eq    48 <phi+0x48>  // b.none

However, keeping "a" and "b" in GENERAL_REGS is much faster, like:
    mov   x19, x0     
    mov   x0, x3      
    subs  w2, w2, #0x1
    b.eq  48

The option I used is -Ofast/-O3, with
-mtune=generic/neoverse-n1/neoverse-n2/ampere1 .

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