On Tue, 22 Jun 2021, Qing Zhao wrote: > Okay. > > Now, I believe that we agreed on the following: > > For this current patch: > > 1. Use byte-repeatable pattern for pattern-initialization; > 2. Use one pattern for all types; > 3. Use “0xFE” for the byte pattern value.
Ack. Richard. > Possible future improvement: > > 1. Type specific patterns if needed; > 2. User-specified pattern if needed; (add a new option for user to change the > patterns). > 3. Make the code generation part a target hook if needed. > > Let me know if I miss anything. > > Thanks. > > Qing > > > On Jun 22, 2021, at 1:18 PM, Richard Sandiford <richard.sandif...@arm.com> > > wrote: > > > > Kees Cook <keesc...@chromium.org> writes: > >> On Tue, Jun 22, 2021 at 09:25:57AM +0100, Richard Sandiford wrote: > >>> Kees Cook <keesc...@chromium.org> writes: > >>>> On Mon, Jun 21, 2021 at 03:39:45PM +0000, Qing Zhao wrote: > >>>>> So, if “pattern value” is “0xFFFFFFFFFFFFFFFF”, then it’s a valid > >>>>> canonical virtual memory address. However, for most OS, > >>>>> “0xFFFFFFFFFFFFFFFF” should be not in user space. > >>>>> > >>>>> My question is, is “0xFFFFFFFFFFFFFFFFF” good for pointer? Or > >>>>> “0xAAAAAAAAAAAAAAAA” better? > >>>> > >>>> I think 0xFF repeating is fine for this version. Everything else is a > >>>> "nice to have" for the pattern-init, IMO. :) > >>> > >>> Sorry to be awkward, but 0xFF seems worse than 0xAA to me. > >>> > >>> For integer types, all values are valid representations, and we're > >>> relying on the pattern being “obviously” wrong in context. 0xAAAA… > >>> is unlikely to be a correct integer but 0xFFFF… would instead be a > >>> “nice” -1. It would be difficult to tell in a debugger that a -1 > >>> came from pattern init rather than a deliberate choice. > >> > >> I can live with 0xAA. On x86_64, this puts it nicely in the middle of > >> the middle of the non-canonical space: > >> > >> 0x800000000000 - 0xffff7fffffffffff > >> > >> The only trouble is with 32-bit, where the value 0xAAAAAAAA is a > >> legitimate allocatable userspace address. If we want some kind-of middle > >> ground, how about 0xFE? That'll be non-canonical on x86_64, and at the > >> high end of the i386 kernel address space. > > > > Sounds good to me FWIW. That'd give float -1.694739530317379e+38 > > (suspiciously big even for astrophysics, I hope!) and would still > > look unusual in an integer context. > > > >>> I agree that, all other things being equal, it would be nice to use NaNs > >>> for floats. But relying on wrong numerical values for floats doesn't > >>> seem worse than doing that for integers. > >>> > >>> 0xAA… for float is (if I've got this right) -3.0316488252093987e-13, > >>> which admittedly doesn't stand out as wrong. But I'm not sure we > >>> should sacrifice integer debugging for float debugging here. > >> > >> In some future version type-specific patterns would be a nice improvement, > >> but I don't want that to block getting the zero-init portion landed. :) > > > > Yeah. > > > > Thanks, > > Richard > > -- Richard Biener <rguent...@suse.de> SUSE Software Solutions Germany GmbH, Maxfeldstrasse 5, 90409 Nuernberg, Germany; GF: Felix Imendörffer; HRB 36809 (AG Nuernberg)