On Wed, Jul 7, 2021 at 4:37 PM Martin Sebor <mse...@gmail.com> wrote: > > On 7/7/21 1:28 AM, Richard Biener wrote: > > On Tue, Jul 6, 2021 at 5:06 PM Martin Sebor <mse...@gmail.com> wrote: > >> > >> Ping: https://gcc.gnu.org/pipermail/gcc-patches/2021-June/573968.html > >> > >> Any questions/suggestions on the final patch or is it okay to commit? > > > > I don't remember seeing one (aka saying "bootstrapped/tested, OK to commit?" > > or so) - and the link above doesn't have one. > > > > So, can you re-post it please? > > The patch is attached to the email above with the following text > at the end: > > Attached is a revised patch with these changes (a superset of > those I sent in response to Jason's question), tested on x86_64. > > I've also attached it to this reply.
Thanks - I was confused about the pipermail way of referencing attachments ... The pieces where you change vec<> passing to const vec<>& and the few where you change vec<> * to const vec<> * are OK - this should make the rest a smaller piece to review. In general const correctness changes should be considered obvious (vec<> to const vec<>& passing isn't quite obvious so I acked the cases explicitely). I think the vec<> -> vec<>& cases would either benefit from constification of callers that make using const vec<>& not possible or from a change to pass array_slice<> (not array_slice<>&), noting that the vec<> contents are mutated but the vec<> size does not change. Somebody with more C++ knowledge than me needs to approve the vec.h changes - I don't feel competent to assess all effects of the change. Thanks, Richard. > Martin > > > > > Thanks, > > Richard. > > > >> On 6/29/21 7:46 PM, Martin Sebor wrote: > >>> On 6/29/21 4:58 AM, Richard Biener wrote: > >>>> On Mon, Jun 28, 2021 at 8:07 PM Martin Sebor <mse...@gmail.com> wrote: > >>>>> > >>>>> On 6/28/21 2:07 AM, Richard Biener wrote: > >>>>>> On Sat, Jun 26, 2021 at 12:36 AM Martin Sebor <mse...@gmail.com> wrote: > >>>>>>> > >>>>>>> On 6/25/21 4:11 PM, Jason Merrill wrote: > >>>>>>>> On 6/25/21 4:51 PM, Martin Sebor wrote: > >>>>>>>>> On 6/1/21 3:38 PM, Jason Merrill wrote: > >>>>>>>>>> On 6/1/21 3:56 PM, Martin Sebor wrote: > >>>>>>>>>>> On 5/27/21 2:53 PM, Jason Merrill wrote: > >>>>>>>>>>>> On 4/27/21 11:52 AM, Martin Sebor via Gcc-patches wrote: > >>>>>>>>>>>>> On 4/27/21 8:04 AM, Richard Biener wrote: > >>>>>>>>>>>>>> On Tue, Apr 27, 2021 at 3:59 PM Martin Sebor <mse...@gmail.com> > >>>>>>>>>>>>>> wrote: > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>>> On 4/27/21 1:58 AM, Richard Biener wrote: > >>>>>>>>>>>>>>>> On Tue, Apr 27, 2021 at 2:46 AM Martin Sebor via Gcc-patches > >>>>>>>>>>>>>>>> <gcc-patches@gcc.gnu.org> wrote: > >>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>> PR 90904 notes that auto_vec is unsafe to copy and assign > >>>>>>>>>>>>>>>>> because > >>>>>>>>>>>>>>>>> the class manages its own memory but doesn't define (or > >>>>>>>>>>>>>>>>> delete) > >>>>>>>>>>>>>>>>> either special function. Since I first ran into the > >>>>>>>>>>>>>>>>> problem, > >>>>>>>>>>>>>>>>> auto_vec has grown a move ctor and move assignment from > >>>>>>>>>>>>>>>>> a dynamically-allocated vec but still no copy ctor or copy > >>>>>>>>>>>>>>>>> assignment operator. > >>>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>>> The attached patch adds the two special functions to > >>>>>>>>>>>>>>>>> auto_vec > >>>>>>>>>>>>>>>>> along > >>>>>>>>>>>>>>>>> with a few simple tests. It makes auto_vec safe to use in > >>>>>>>>>>>>>>>>> containers > >>>>>>>>>>>>>>>>> that expect copyable and assignable element types and passes > >>>>>>>>>>>>>>>>> bootstrap > >>>>>>>>>>>>>>>>> and regression testing on x86_64-linux. > >>>>>>>>>>>>>>>> > >>>>>>>>>>>>>>>> The question is whether we want such uses to appear since > >>>>>>>>>>>>>>>> those > >>>>>>>>>>>>>>>> can be quite inefficient? Thus the option is to delete those > >>>>>>>>>>>>>>>> operators? > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>>> I would strongly prefer the generic vector class to have the > >>>>>>>>>>>>>>> properties > >>>>>>>>>>>>>>> expected of any other generic container: copyable and > >>>>>>>>>>>>>>> assignable. If > >>>>>>>>>>>>>>> we also want another vector type with this restriction I > >>>>>>>>>>>>>>> suggest > >>>>>>>>>>>>>>> to add > >>>>>>>>>>>>>>> another "noncopyable" type and make that property explicit in > >>>>>>>>>>>>>>> its name. > >>>>>>>>>>>>>>> I can submit one in a followup patch if you think we need one. > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> I'm not sure (and not strictly against the copy and assign). > >>>>>>>>>>>>>> Looking around > >>>>>>>>>>>>>> I see that vec<> does not do deep copying. Making > >>>>>>>>>>>>>> auto_vec<> do it > >>>>>>>>>>>>>> might be surprising (I added the move capability to match > >>>>>>>>>>>>>> how vec<> > >>>>>>>>>>>>>> is used - as "reference" to a vector) > >>>>>>>>>>>>> > >>>>>>>>>>>>> The vec base classes are special: they have no ctors at all > >>>>>>>>>>>>> (because > >>>>>>>>>>>>> of their use in unions). That's something we might have to > >>>>>>>>>>>>> live with > >>>>>>>>>>>>> but it's not a model to follow in ordinary containers. > >>>>>>>>>>>> > >>>>>>>>>>>> I don't think we have to live with it anymore, now that we're > >>>>>>>>>>>> writing C++11. > >>>>>>>>>>>> > >>>>>>>>>>>>> The auto_vec class was introduced to fill the need for a > >>>>>>>>>>>>> conventional > >>>>>>>>>>>>> sequence container with a ctor and dtor. The missing copy > >>>>>>>>>>>>> ctor and > >>>>>>>>>>>>> assignment operators were an oversight, not a deliberate > >>>>>>>>>>>>> feature. > >>>>>>>>>>>>> This change fixes that oversight. > >>>>>>>>>>>>> > >>>>>>>>>>>>> The revised patch also adds a copy ctor/assignment to the > >>>>>>>>>>>>> auto_vec > >>>>>>>>>>>>> primary template (that's also missing it). In addition, it adds > >>>>>>>>>>>>> a new class called auto_vec_ncopy that disables copying and > >>>>>>>>>>>>> assignment as you prefer. > >>>>>>>>>>>> > >>>>>>>>>>>> Hmm, adding another class doesn't really help with the confusion > >>>>>>>>>>>> richi mentions. And many uses of auto_vec will pass them as vec, > >>>>>>>>>>>> which will still do a shallow copy. I think it's probably better > >>>>>>>>>>>> to disable the copy special members for auto_vec until we fix > >>>>>>>>>>>> vec<>. > >>>>>>>>>>> > >>>>>>>>>>> There are at least a couple of problems that get in the way of > >>>>>>>>>>> fixing > >>>>>>>>>>> all of vec to act like a well-behaved C++ container: > >>>>>>>>>>> > >>>>>>>>>>> 1) The embedded vec has a trailing "flexible" array member with > >>>>>>>>>>> its > >>>>>>>>>>> instances having different size. They're initialized by memset > >>>>>>>>>>> and > >>>>>>>>>>> copied by memcpy. The class can't have copy ctors or assignments > >>>>>>>>>>> but it should disable/delete them instead. > >>>>>>>>>>> > >>>>>>>>>>> 2) The heap-based vec is used throughout GCC with the > >>>>>>>>>>> assumption of > >>>>>>>>>>> shallow copy semantics (not just as function arguments but also as > >>>>>>>>>>> members of other such POD classes). This can be changed by > >>>>>>>>>>> providing > >>>>>>>>>>> copy and move ctors and assignment operators for it, and also for > >>>>>>>>>>> some of the classes in which it's a member and that are used with > >>>>>>>>>>> the same assumption. > >>>>>>>>>>> > >>>>>>>>>>> 3) The heap-based vec::block_remove() assumes its elements are > >>>>>>>>>>> PODs. > >>>>>>>>>>> That breaks in VEC_ORDERED_REMOVE_IF (used in gcc/dwarf2cfi.c:2862 > >>>>>>>>>>> and tree-vect-patterns.c). > >>>>>>>>>>> > >>>>>>>>>>> I took a stab at both and while (1) is easy, (2) is shaping up to > >>>>>>>>>>> be a big and tricky project. Tricky because it involves using > >>>>>>>>>>> std::move in places where what's moved is subsequently still used. > >>>>>>>>>>> I can keep plugging away at it but it won't change the fact that > >>>>>>>>>>> the embedded and heap-based vecs have different requirements. > >>>>>>>>>>> > >>>>>>>>>>> It doesn't seem to me that having a safely copyable auto_vec needs > >>>>>>>>>>> to be put on hold until the rats nest above is untangled. It > >>>>>>>>>>> won't > >>>>>>>>>>> make anything worse than it is. (I have a project that depends on > >>>>>>>>>>> a sane auto_vec working). > >>>>>>>>>>> > >>>>>>>>>>> A couple of alternatives to solving this are to use std::vector or > >>>>>>>>>>> write an equivalent vector class just for GCC. > >>>>>>>>>> > >>>>>>>>>> It occurs to me that another way to work around the issue of > >>>>>>>>>> passing > >>>>>>>>>> an auto_vec by value as a vec, and thus doing a shallow copy, would > >>>>>>>>>> be to add a vec ctor taking an auto_vec, and delete that. This > >>>>>>>>>> would > >>>>>>>>>> mean if you want to pass an auto_vec to a vec interface, it > >>>>>>>>>> needs to > >>>>>>>>>> be by reference. We might as well do the same for operator=, > >>>>>>>>>> though > >>>>>>>>>> that isn't as important. > >>>>>>>>> > >>>>>>>>> Thanks, that sounds like a good idea. Attached is an implementation > >>>>>>>>> of this change. Since the auto_vec copy ctor and assignment have > >>>>>>>>> been deleted by someone else in the interim, this patch doesn't > >>>>>>>>> reverse that. I will propose it separately after these changes > >>>>>>>>> are finalized. > >>>>>>>>> > >>>>>>>>> My approach was to 1) disable the auto_vec to vec conversion, > >>>>>>>>> 2) introduce an auto_vec::to_vec() to make the conversion possible > >>>>>>>>> explicitly, and 3) resolve compilation errors by either changing > >>>>>>>>> APIs to take a vec by reference or callers to convert auto_vec to > >>>>>>>>> vec explicitly by to_vec(). In (3) I tried to minimize churn while > >>>>>>>>> improving the const-correctness of the APIs. > >>>>>>>> > >>>>>>>> What did you base the choice between reference or to_vec on? For > >>>>>>>> instance, it seems like c_parser_declaration_or_fndef could use a > >>>>>>>> reference, but you changed the callers instead. > >>>>>>> > >>>>>>> I went with a reference whenever I could. That doesn't work when > >>>>>>> there are callers that pass in a vNULL, so there, and in assignments, > >>>>>>> I used to_vec(). > >>>>>> > >>>>>> Is there a way to "fix" the ugliness with vNULL? All those functions > >>>>>> should be able to use const vec<>& as otherwise they'd leak memory? > >>>>>> Can't we pass vNULL to a const vec<>&? > >>>>> > >>>>> vNULL can bind to a const vec& (via the vec conversion ctor) but > >>>>> not to vec&. The three functions that in the patch are passed > >>>>> vNULL modify the argument when it's not vNULL but not otherwise. > >>>>> An alternate design is to have them take a vec* and pass in > >>>>> a plain NULL (or nullptr) instead of vNULL. That would require > >>>>> some surgery on the function bodies that I've been trying to > >>>>> avoid in the first pass. > >>>> > >>>> But I wonder if since you now identified them they could be massaged > >>>> prior to doing the change. > >>>> > >>>> I do hope we end up not needing .to_vec () after all, if no users > >>>> remain ;) > >>> > >>> I'd be happy to if none remained. I see how to eliminate those in > >>> calls to functions like c_parser_declaration_or_fndef() (done in > >>> the attached revision of the patch), but no easy way to get rid > >>> of those that replace other implicit conversions, like all those > >>> assignments to the vec members of the ipa_call_arg_values ctor. > >>> If it's appropriate to std::move those then that would get rid > >>> of the .to_vec () call. I'm not familiar with the code but I > >>> have the impression it might be meant more as a reference to > >>> some "remote" object (an instance of ipa_auto_call_arg_values?) > >>> If that's right then making the vec members auto_vec references > >>> (or pointers) would be one way to "fix" this. > >>> > >>>>> Functions that don't leak memory now shouldn't leak with these > >>>>> changes, and conversely, those that do will still leak. The patch > >>>>> doesn't change that (as far as I know). > >>>> > >>>> It just occurs to me those cases could pass auto_vec<>() by reference > >>>> instead > >>>> of vNULL? So if the vector is modified then it's released afterwards? > >>>> That would fix the memleak. > >>> > >>> I see what you mean. A function that modified the unnamed vec > >>> temporary constructed from vNULL then the modified vector would > >>> leak. I don't think the functions the patch touches do that but > >>> I've removed the vNULL conversion from all of them. There are > >>> many others that pass vNULL to a vec arguments that that the patch > >>> doesn't touch but those would be worth a closer look at some point. > >>> > >>> Attached is a revised patch with these changes (a superset of > >>> those I sent in response to Jason's question), tested on x86_64. > >>> > >>> Martin > >>> > >>>> > >>>>> Going forward I think it's possible to replace most uses of vNULL > >>>>> in GCC with direct initialization (e.g., vec<T> v{ }). Those that > >>>>> can't be readily replaced are the ones where vNULL is passed as > >>>>> an argument to functions taking a vec by value. Those could be > >>>>> changed to avoid vNULL too, but it would take a different approach > >>>>> and more effort. I'm not against it but I'd rather decouple those > >>>>> changes from this already sizeable patch. > >>>>> > >>>>> Martin > >>>>> > >>>>>> > >>>>>> Richard. > >>>>>> > >>>>>>> > >>>>>>> Martin > >>>>>>> > >>>>> > >>> > >> >