Hi Iain!
On 4/9/24 10:55, Iain Sandoe wrote:
Hi Arthur,
On 9 Apr 2024, at 11:40, Arthur Cohen <arthur.co...@embecosm.com> wrote:
On 4/9/24 09:47, John Paul Adrian Glaubitz wrote:
Hello,
On Mon, 2024-04-08 at 18:33 +0200, pierre-emmanuel.pa...@embecosm.com wrote:
The rust frontend requires cargo to build some of it's components,
it's presence was not checked during configuration.
Isn't this creating a hen-and-egg problem? How am I supposed to build a Rust
compiler for a target which is not supported by rustc (yet) when gccrs is
supposed to build-depend on cargo which requires rustc?
Adrian
Quick reminder in case you haven't seen our Request for Comments on the main ML that this
is only a temporary solution. Once gccrs can compile its dependencies, we'll go through a
more "classical" bootstrapping chain.
I don’t suppose there’s some way to make a “download prerequisites” action for
this?
Do you mean downloading cargo/Rust as a prerequisite? I don't believe
this is being done for GNAT/GDC, but I might be wrong.
If you mean the dependencies for our Rust components, those are
currently being vendored so that we're able to build them offline. I'll
push the commits soon.
(I realise that the prerequisite might not be available for a given platform -
but then the configure will then just fail to detect them and carry on).
At the least the build documentation requested should (ideally) try to lower
the barrier to finding the deps and give reliable sources for them.
rustc_codegen_gcc can probably already be used for building these dependencies
however, if you'd like to have a look at that.
Detailing the verious options would also be a helpful part of the build doc.
thanks
Iain
Best,
Arthur