On 12/02/2024 17:47, Hugh Gleaves via Gcc wrote:
I’m interested in whether it would be feasible to add an optimization that
compacted assignments to multiple bit fields.
Today, if I have a 32 bit long struct composed of say, four 8 bit fields and
assign constants to them like this:
ahb1_ptr->RCC.CFGR.MCO1_PRE = 7;
ahb1_ptr->RCC.CFGR.I2SSC = 0;
ahb1_ptr->RCC.CFGR.MCO1 = 3;
This generates code (on Arm) like this:
ahb1_ptr->RCC.CFGR.MCO1_PRE = 7;
0x08000230 ldr.w r1, [r3, #2056] @ 0x808
0x08000234 orr.w r1, r1, #117440512 @ 0x7000000
0x08000238 str.w r1, [r3, #2056] @ 0x808
ahb1_ptr->RCC.CFGR.I2SSC = 0;
0x0800023c ldr.w r1, [r3, #2056] @ 0x808
0x08000240 bfc r1, #23, #1
0x08000244 str.w r1, [r3, #2056] @ 0x808
ahb1_ptr->RCC.CFGR.MCO1 = 3;
0x08000248 ldr.w r1, [r3, #2056] @ 0x808
0x0800024c orr.w r1, r1, #6291456 @ 0x600000
0x08000250 str.w r1, [r3, #2056] @ 0x808
It would be an improvement, if the compiler analyzed these assignments and
realized they are all modifications to the same 32 bit datum, generate an
appropriate OR and AND bitmask and then apply those to the register and do just
a single store at the end.
In other words, infer the equivalent of this:
RCC->CFGR &= ~0x07E00000;
RCC->CFGR |= 0x07600000;
This strikes me as very feasible, the compiler knows the offset and bit length
of the sub fields so all of the information needed seems to be present.
Thoughts…
In most such cases, the underlying definition of the structure (or the
pointer to the structure) is volatile, because it is a hardware
register. The compiler cannot combine the register field settings,
because volatile accesses must not be combined - precisely so that
programmers can reliably control hardware. It is normal to want to be
sure that a particular bitfield is changed, and only after that will the
next bitfield be changed, and so on. Sometimes that means the result is
slower than it would have to be - but this is much better than giving
wrong results when the programmer needs the changes to be handled
separately.
It is not uncommon for the bytes underlying a hardware register bitfield
struct to be available directly as well, letting you do the bit
manipulation in a local copy which you then write out in a single operation.