Hi Cary, just one quick clarification -

On Sep 22, 2011, at 5:21 PM, Cary Coutant wrote:

> Previous Implementations of Separate Debug Information
> ======================================================
> 
> In the Sun and HP implementations, the debug information in the
> relocatable objects still requires relocation at debug time, and
> the debugger must read the summary information from the
> executable file in order to map symbols and sections to the
> output file when processing and applying the relocations. The
> Apple implementation avoids this cost at debug time, but at the
> cost of having a separate link step for the debug information.


The Apple approach has both the features of the Sun/HP implementation as well 
as the ability to create a standalone debug info file. 

The compiler puts DWARF in the .o file, the linker adds some records in the 
executable which help us to understand where files/function/symbols landed in 
the final executable[1].  If the user runs our gdb or lldb on one of these 
binaries, the debugger will read the DWARF directly out of the .o files on the 
fly.  Because the linker doesn't need to copy around/update/modify the DWARF, 
link times are very fast.  If the developer decides to debug the program, no 
extra steps are required - the debugger can be started up & used with the debug 
info still in the .o files.

Clearly this is only viable if you have the .o files on your computer so we 
added a command, "dsymutil", which links the DWARF from the .o files into a 
single standalone ".dSYM" file.  The executable file and the dSYM file have a 
shared 128-bit number to ensure that the debug info and the executable match; 
the debugger will ignore a dSYM with a non-matching UUID for a given 
executable.  A developer will typically create a dSYM when they sending a copy 
of the binary to someone and want to provide debug information, or they are 
archiving a released binary, or they want to debug it on another machine (where 
the .o files will not be in place.)

In practice people create dSYMs rarely -- when they are doing iterative 
development on their computer, all of the DWARF sits in the .o files 
unprocessed unless they launch a debugger, link times are fast.


As a minor detail, the dSYM is just another executable binary image on our 
system (Mach-O file format), sans any of the text or data of the real binary 
file, with only the debug_info, etc. sections.  The name "dSYM" was a little 
joke based on the CodeWarrior "xSYM" debug info format.

J

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