On 06/28/2012 08:39 PM, Rick Hodgin wrote:
>> Why do you want to bother with a non-standard,
>> unportable extension instead of just writing:
>>
>> inline bool isSystemClosed()
>> { return !isSystemOpen; }
>>
>> Which is simple, conventional, easy to understand
>> and portable.
>>
>> Or in C++ just define a suitable type, instead of
>> needing changes to the core language:
>>
>> struct inv_bool {
>>   bool& b;
>>   operator bool() const { return !b; }
>> };
>>
>> inv_bool isSystemClosed = { isSystemOpen };

or, better:

inv_bool isSystemClosed(isSystemOpen);

> 
> There are certain fundamentals in data processing.  The inverse bool
> is one of them.  Why not be able to reference it more naturally in
> code utilizing something the compiler already knows about and can
> wield effortlessly?
> 
> I've thought more about the syntax, and I see this making more sense:
> bool isSystemOpen[!isSystemClosed];

But why is this new syntax better than

inv_bool isSystemClosed(isSystemOpen);

Andrew.

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