After patching GDAL 3.6.0 for ‘pread64’ issue when building for iOS (see previous email), the build now progresses to the 100% mark, but then fails with the _sqlite3_progress_handler error below.
I’m afraid that I don’t even know where to start with this one. How should I proceed? Cheers, Nik. [100%] Built target check_swq_parser_md5 Consolidate compiler generated dependencies of target my_test_sqlite3_ext [100%] Built target my_test_sqlite3_ext [100%] Built target check_ods_formula_parser_md5 Consolidate compiler generated dependencies of target test_gdal_fuzzer [100%] Linking CXX executable test_gdal_fuzzer.app/test_gdal_fuzzer Undefined symbols for architecture arm64: "_sqlite3_progress_handler", referenced from: OGRGeoPackageTableLayer::GetGeometryTypes(int, int, int&, int (*)(double, char const*, void*), void*) in libgdal.a(ogrgeopackagetablelayer.cpp.o) ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) make[2]: *** [fuzzers/tests/test_gdal_fuzzer.app/test_gdal_fuzzer] Error 1 make[1]: *** [fuzzers/tests/CMakeFiles/test_gdal_fuzzer.dir/all] Error 2 make: *** [all] Error 2 _______________________________________________ gdal-dev mailing list gdal-dev@lists.osgeo.org https://lists.osgeo.org/mailman/listinfo/gdal-dev