On Sun, 2009-11-15 at 19:41 +0000, Ineiev wrote: > And n2.pcb is a little modest present for those developers who > are curious about segmentation faults concerned with polygons: > just a ring, an arc and a tetragon produce segmentation faults > on loading PCB (24669073abf8a2ebc52d4644e3da4a9d3401d4b5). > > Any ideas?
It segfaults because the bad polygon is throwing the no-holes recursive dicer into an (infinite - who knows?) recursive loop. Now.. to track down the cause of the bad polygon. I thought I had this self-touching arc case nailed already! Best wishes, Peter C _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user