On Fri, Nov 05, 2010 at 09:46:00AM +0000, Peter Clifton wrote: > > Other than this, I don't know why glMapBuffer() doesn't "just work" > performantly
I would expect it to map GPU memory directly via PCI, which is going to have much higher overhead than writing to a host buffer and letting the card DMA via subdata. -- Ben Jackson AD7GD <b...@ben.com> http://www.ben.com/ _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user