On Fri, 2010-11-19 at 17:30 +0000, Richard Barlow wrote: > On Fri, 2010-11-19 at 17:21 +0000, Peter Clifton wrote: > > http://www2.eng.cam.ac.uk/~pcjc2/geda/pcb+gl_3d/pcb+gl_3d_packages_mockup3.png > > http://www2.eng.cam.ac.uk/~pcjc2/geda/pcb+gl_3d/pcb+gl_3d_packages_mockup4.png > > Wow, they look amazing!
Thanks. About 1000 lines of C code to produce though ;) > > Perhaps pixel shaders and bump mapping is a little overkill for a few > > resistors, but it has kept me amused for a while. > > I'm sure one day we'll be able to export the whole thing to a format > which can be used in blender for those times you need super realistic > renderings ;) I wish I knew blender or some other 3D modelling package. I am playing with writing a VRML importer - which should be able to read files exported by Wings32 (like KiCad), but I can't for the life of me figure out how to drive Wings32 to create a new model! Best wishes, -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me) _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user