Tibor: ... > Maybe I oversimplify it, but I still suggesting having UUIDs. Long > random numbers, like 256 bits, stored in hex. Whenever a new object > appears, generate a new one. Whenever an object is transformed, keep the > UUID. When saving, order objects numerically by UUID (within each level, > if the save file is not flat). ...
Thoose UUID might not be what a person that edit thoose files by hand wants. Regards, /Karl Hammar ----------------------------------------------------------------------- Aspö Data Lilla Aspö 148 S-742 94 Östhammar Sweden +46 173 140 57 _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user