hi all,

since about a year, [separator] not only saves/restores the modelview matrices, but also the projection, texture and color matrices.

today i noticed that pushing/popping the projection matrix can have weird side effects (the problem occurs on current nvidia drivers where the projection matrix stack has a rather limited size of 4 - with mesa on i845 i get a projection matrix stack size of 32).

since the feature is relatively new, i'd like to remove it again.
actually, i would only like to change the _default_ behaviour of [separator], in order to only push the modelview matrix.
(you can still force [separator] to push any/all of the 4 matrices)

however, i just thought i'd ask whether anybody has patches relying on [separator] pushing/pooping the projection matrix.

if not, i'm going to change the default.

fgamsdr
IOhannes

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