-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 2012-12-11 19:00, IOhannes m zmoelnig wrote: > On 2012-12-11 18:48, Antoine Villeret wrote: >> is does > >> thanks > >> while i understood the need of normalized coordinates for >> texture in OpenGL, i dislike it in pix_objets, because we deal >> with array of pix and i think it's more human readable to use >> pixel coordinate in this case this also add some conversion both >> in the code and in the patch but this is only my point of view > > i understand that (esp. in the context of pix_set), but i want ROI > to also work with simpler effects where you might want to specify > an area, where the effect is applied, without having to care about > the pix dimensions. also Gem uses normalized values whenever > possible. >
however, i'm not so much opposed to add a special message to specify the ROI in absolute values and [pix_roi] would then normalize the values internally. fgmadr IOhannes -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.12 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAlDHeHAACgkQkX2Xpv6ydvTIGQCeO2tuvkrwvMWD85eYk7wV17CE o6AAoJjTHpoqTjp+UDuiK95zQHiWDbIm =8jSq -----END PGP SIGNATURE----- _______________________________________________ GEM-dev mailing list [email protected] http://lists.puredata.info/listinfo/gem-dev
