Hey guys, This is more of a nice-to-have than a need-to-have: Is there a way to keep a MemObject (or any SimObject for that matter) from serializing to the checkpoint file when checkpointing? I've got an object that I'm changing either the quantity or type of when restoring from a checkpoint, and since the checkpoint doesn't hold any state for these objects, it would be nice to keep the checkpoint free of their clutter.
Thanks, Joel -- Joel Hestness PhD Student, Computer Architecture Dept. of Computer Science, University of Wisconsin - Madison http://www.cs.utexas.edu/~hestness _______________________________________________ gem5-dev mailing list [email protected] http://m5sim.org/mailman/listinfo/gem5-dev
