Hi Robert, Are you trying to reduce compilation time of gem5 itself by bypassing the decoder description, or are you trying to add the ability to specify custom instructions in a simulation script so gem5 doesn't have to be recompiled at all to add new ones?
-Alec Roelke On Thu, Feb 8, 2018 at 10:34 AM, Robert Scheffel < [email protected]> wrote: > Hi all, > > as part of my diploma thesis I want to implement an interface for custom > instructions for the RISC-V ISA. > The goal is to have a mechanism (plug-in, ...) where a user can easily add > an instruction, define its opcode and its behaviour without touching the > decoder. > > As changing the underlying decoder results in recompiling and rebuilding > of almost the whole binary, I think it might be better to define entry > points in the decoder that give control to a decoding function within a > plug-in. > This way the decoder doesn't need to be touched, when a new instruction is > added. > A first idea, that comes to my mind, is to describe the behaviour and > opcodes in a C++ file. From all existing descriptions a custom decoder is > generated, that takes over decoding, once the gem5 decoder reaches the > entry point for custom instructions. > > Do you see any problem with this approach? Is there a better way to > implement such an interface? > > Kind regards > > Robert > > _______________________________________________ > gem5-dev mailing list > [email protected] > http://m5sim.org/mailman/listinfo/gem5-dev _______________________________________________ gem5-dev mailing list [email protected] http://m5sim.org/mailman/listinfo/gem5-dev
