Joe

FWIW works fine on my
Pixel OG/Chrome too

the UI is hard though
i can pinch to zoom
but it take a
LOT of scrolling

there might be someway
to put the two panes
on separate, shippable, pages
each with their own cursor

the raw text
requires magnification
in a desktop browser version

~greg heil
picsrp.github.io
i.tgu.ca/real_cal
twitter.com/g1h
twitter.com/tweitku

--

from: Ed Gottsman <[email protected]>
to: [email protected]
date: May 15, 2022, 6:58 AM
subject: Re: [Jgeneral] J Playground update - more tests passing &
hopefully better mobile support

Joe,

Not much noise yet so I’m replying-all.

>First, thank you for pursuing this effort.  I lack a “real” machine and so 
>welcome alternate J delivery vehicles, particularly when they don’t involve 
>paying Google for VM time.

>iPad Pro running 15.4.1: On both Chrome and Safari, expressions return no 
>results and Labs do not seem to launch, though the examples do load into the 
>editor.

iPhone 11 running 15.3.1: Ditto.

>Perhaps I’m doing something wrong.  Happy to take guidance or perform specific 
>diagnostics.

Thanks again.

Ed

--

from: Raul Miller <[email protected]>
to: General forum <[email protected]>
date: May 15, 2022, 6:22 AM
subject: Re: [Jgeneral] J Playground update - more tests passing &
hopefully better mobile support

>Well... on my older iphone (32gb memory, 18.33gb available), simple sentences 
>return no results.

>I should probably stick with the j7 app on this phone.

FYI,

--

from: Joe Bogner <[email protected]>
to: [email protected]
date: May 15, 2022, 6:05 AM
subject: [Jgeneral] J Playground update - more tests passing &
hopefully better mobile support

>Hi all, I'm looking for some volunteers to test the latest J Playground on 
>their mobile device.

https://jsoftware.github.io/j-playground/bin/html2/

>Many people reported that the Playground was unstable on their mobile devices 
>or devices with more limited memory. I also experienced it intermittently. The 
>latest playground change sets a parameter to initialize memory to 32MB (using 
>TOTAL_MEMORY aka INITIAL_MEMORY)[1]. My working theory is that the default 
>16MB caused the heap to expand which stressed the lower memory/mobile device.

>I've tested on my Samsung FE20 and an older original Google Pixel from 2016  
>and both devices could use the playground examples without crashing the 
>browser.

>A future step could be to make a more mobile-friendly version of the 
>playground. The current version works reasonably well yet I'm thinking there 
>could be some things we do to make it easier to work with on a device with a 
>smaller screen.

>Also, work has been done to fix some issues in the original adjustments to the 
>source code to get it to build under emscripten/WASM. The changes fixed 7 
>failing test files (e.g. g200, g131) and fixed some issues with surface plots 
>and other glitches.

>If you test, please either reply-all if there hasn't been much reporting on 
>the issue or reply to me directly if it seems too noisy on the mailing list or 
>if you'd prefer to send directly.

Thanks for the help
Joe

1 -
https://github.com/jsoftware/j-playground/commit/0f022dea1706ebd0dc0900ff06fb4f81d896d6a9#diff-d42f4e1542def2ab6129051634fec87b7578f9d109918947ca2a0597a524be21R30
2 -
https://github.com/emscripten-core/emscripten/blob/main/src/settings.js#L170
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