Greg,

Thanks for the report. Glad to hear it runs on your Pixel too. Thanks for
the thoughts on the UI too

Joe

On Sun, May 15, 2022, 10:08 AM greg heil <[email protected]> wrote:

> Joe
>
> FWIW works fine on my
> Pixel OG/Chrome too
>
> the UI is hard though
> i can pinch to zoom
> but it take a
> LOT of scrolling
>
> there might be someway
> to put the two panes
> on separate, shippable, pages
> each with their own cursor
>
> the raw text
> requires magnification
> in a desktop browser version
>
> ~greg heil
> picsrp.github.io
> i.tgu.ca/real_cal
> twitter.com/g1h
> twitter.com/tweitku
>
> --
>
> from: Ed Gottsman <[email protected]>
> to: [email protected]
> date: May 15, 2022, 6:58 AM
> subject: Re: [Jgeneral] J Playground update - more tests passing &
> hopefully better mobile support
>
> Joe,
>
> Not much noise yet so I’m replying-all.
>
> >First, thank you for pursuing this effort.  I lack a “real” machine and
> so welcome alternate J delivery vehicles, particularly when they don’t
> involve paying Google for VM time.
>
> >iPad Pro running 15.4.1: On both Chrome and Safari, expressions return no
> results and Labs do not seem to launch, though the examples do load into
> the editor.
>
> iPhone 11 running 15.3.1: Ditto.
>
> >Perhaps I’m doing something wrong.  Happy to take guidance or perform
> specific diagnostics.
>
> Thanks again.
>
> Ed
>
> --
>
> from: Raul Miller <[email protected]>
> to: General forum <[email protected]>
> date: May 15, 2022, 6:22 AM
> subject: Re: [Jgeneral] J Playground update - more tests passing &
> hopefully better mobile support
>
> >Well... on my older iphone (32gb memory, 18.33gb available), simple
> sentences return no results.
>
> >I should probably stick with the j7 app on this phone.
>
> FYI,
>
> --
>
> from: Joe Bogner <[email protected]>
> to: [email protected]
> date: May 15, 2022, 6:05 AM
> subject: [Jgeneral] J Playground update - more tests passing &
> hopefully better mobile support
>
> >Hi all, I'm looking for some volunteers to test the latest J Playground
> on their mobile device.
>
> https://jsoftware.github.io/j-playground/bin/html2/
>
> >Many people reported that the Playground was unstable on their mobile
> devices or devices with more limited memory. I also experienced it
> intermittently. The latest playground change sets a parameter to initialize
> memory to 32MB (using TOTAL_MEMORY aka INITIAL_MEMORY)[1]. My working
> theory is that the default 16MB caused the heap to expand which stressed
> the lower memory/mobile device.
>
> >I've tested on my Samsung FE20 and an older original Google Pixel from
> 2016  and both devices could use the playground examples without crashing
> the browser.
>
> >A future step could be to make a more mobile-friendly version of the
> playground. The current version works reasonably well yet I'm thinking
> there could be some things we do to make it easier to work with on a device
> with a smaller screen.
>
> >Also, work has been done to fix some issues in the original adjustments
> to the source code to get it to build under emscripten/WASM. The changes
> fixed 7 failing test files (e.g. g200, g131) and fixed some issues with
> surface plots and other glitches.
>
> >If you test, please either reply-all if there hasn't been much reporting
> on the issue or reply to me directly if it seems too noisy on the mailing
> list or if you'd prefer to send directly.
>
> Thanks for the help
> Joe
>
> 1 -
>
> https://github.com/jsoftware/j-playground/commit/0f022dea1706ebd0dc0900ff06fb4f81d896d6a9#diff-d42f4e1542def2ab6129051634fec87b7578f9d109918947ca2a0597a524be21R30
> 2 -
>
> https://github.com/emscripten-core/emscripten/blob/main/src/settings.js#L170
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