On 23.02.2015 23:34, Daniel Campbell wrote:
> Can't the logo be remade in a more recent version of Blender? Assuming
> you can run two separate Blender instances, it would mostly be copying
> the poly/vertex values from one to the other.
> 
> I'm not versed in 3-D but it would surprise me if there wasn't a
> standard mesh format.

There was an attempt to port to a recent version of Blender.  When
comparing renderings, the result is close, but not 1:1.  Please check
Mario's reply of 2011 in this very thread
(http://thread.gmane.org/gmane.linux.gentoo.devel/70870).

Best,



Sebastian


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