On 23.02.2015 23:34, Daniel Campbell wrote: > Can't the logo be remade in a more recent version of Blender? Assuming > you can run two separate Blender instances, it would mostly be copying > the poly/vertex values from one to the other. > > I'm not versed in 3-D but it would surprise me if there wasn't a > standard mesh format.
There was an attempt to port to a recent version of Blender. When comparing renderings, the result is close, but not 1:1. Please check Mario's reply of 2011 in this very thread (http://thread.gmane.org/gmane.linux.gentoo.devel/70870). Best, Sebastian