On Fri, Jul 1, 2016 at 1:31 AM, Michał Górny <mgo...@gentoo.org> wrote:
> On Thu, 30 Jun 2016 23:27:18 -0700
> Daniel Campbell <z...@gentoo.org> wrote:
>
>> On 06/30/2016 06:02 PM, Matt Turner wrote:
>> > On Wed, Jun 29, 2016 at 3:47 PM, Daniel Campbell <z...@gentoo.org> wrote:
>> >> I'm glad to see some reach-out here and taking responsibility for
>> >> decisions. However, what does the QA team have to say about systems that
>> >> want games on other media (such as an SSD or separate HDD), or wish to
>> >> restrict the use of games on their system to certain accounts?
>> >
>> > Has anyone complained about either of these features going away? If
>> > they're purely theoretical concerns...
>> >
>> > The games.eclass saga has gone on plenty long enough. I would much
>> > prefer that we not relitigate it. I understand that you may not have
>> > been around when most of it happened initially, but please understand
>> > that it's not feasible to reconsider every decision when new
>> > developers join the project.
>> >
>> I understand where you're coming from, but a lack of yelling or
>> complaining isn't logically equivalent to consensus. It's a fair point
>> to make, though. We don't know until we ask, so I'll post something on
>> gentoo-user about it.
>
> Did you know that Gentoo users are more likely to want something once
> you tell them they can want it? Even if it doesn't really make any
> sense, and they never felt like needing it in the past.
>
> So you're likely to make more noise than it's worth, and turn a minor
> loss into a major one. 'Hey, I'm telling you you can do X since we're
> removing it, enjoy it for a few days!'
>
> --
> Best regards,
> Michał Górny
> <http://dev.gentoo.org/~mgorny/>

I wanted it, but didn't know it existed. I found more utility in
virtualizing machines to run games; the problem disappears with a new
/.

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