Neil Bothwick <n...@digimed.co.uk> writes: > Patches are always more welcome than suggestions. "Fix it!" is never as > welcome as "here's how". I think it was Canek who said "code talks".
Do you have an example for such a case? My experience has disproved this claim, and I've even seen people fixing stuff multiple times after I told them it's broken and provided a perfectly working version before telling them, much better coded, which they could have used instead of insisting on their crappy code and trying to fix it several times. >> and now even if you >> came up with some pointer what to look at (since emerge, for example, is >> a wrapper script from which I couldn't see where to start), > > Really? The first few lines of the script tell you where the real scripts > are? The wrapper seems to be there to deal with different default > Python versions. Yes, really. I don't know python and I can see that emerge points to some library directory while I can not see which script would actually run other than the wrapper. >> I wouldn't waste my time with it. > > Then why on Earth would you expect the devs to do it for you with that > attitude? I don't believe that they let everyone modify what they're working on, so they are the only ones who /can/ fix it. Besides, show me where I said something like "I want the devs to fix it". > Adding the word "just" to a demand does not make the task any > simpler, nor does it increase your chances of getting what you want. Go ahead and show me where I have demanded something. > On the contrary, it serves to illustrate that you do not grasp the > complexity of the situation. Perhaps you can enlighten me how it is so difficult to change a message from "slot conflict" to "slot conflict (can probably be ignored while there are other problems)" and what the complexity is which makes it impossible to do so. -- Again we must be afraid of speaking of daemons for fear that daemons might swallow us. Finally, this fear has become reasonable.