> On Nov 28, 2020, at 1:05 PM, Joris Van den Bossche 
> <jorisvandenboss...@gmail.com> wrote:
> 
> 
> On Sat, 28 Nov 2020 at 21:53, Paul Ramsey <pram...@cleverelephant.ca> wrote:
> 
> 
> > On Nov 28, 2020, at 12:44 PM, Joris Van den Bossche 
> > <jorisvandenboss...@gmail.com> wrote:
> > 
> > Thanks for trying to reproduce it in C/C++. One obvious difference that I 
> > can spot is that we use an integer for the "item" that gets inserted, and 
> > not the geometry itself, but I wouldn't expect that to influence the 
> > result. 
> > Although, trying to update your test case to do that, the test fails. But 
> > that might also be an issue on my side due to my limited C++ experience (it 
> > already fails on the "geoms.size()" check):
> 
> Nope still not seeing it... one small mistake in your query
> 
> Also not if you try my original code *with* the mistake? 

Well, with the mistake the code is saying "here's a null pointer" (since that's 
what casting 0 to a void* will get you) index this. I'll see! It shouldn't 
really matter from an index point-of-view, it should still index it and return 
a null pointer out the back end.

> Because your version indeed passes for me as well, but I *think* the version 
> I wrote resembles more closely the PyGEOS code (so it might be an issue in 
> our C code on how we use the tree).
>  
> , trying to cast the int to a void, instead of passing in a the pointer to 
> the address, here's one that works. Unfortunately that leaves us no closer to 
> knowing why the SimpleSTRtree is unhappy in the python context. I fear I may 
> just have to revert the CAPI to the old tree.
> 
> 
> // querying tree with box
> template<>
> template<>
> void object::test<9>
> ()
> {
>     GEOSSTRtree* tree = GEOSSTRtree_create(10);
> 
>     GEOSGeometry* g = GEOSGeomFromWKT("POINT (2 3)");
>     int payload = 876;
>     GEOSSTRtree_insert(tree, g, &payload);
> 
>     GEOSGeometry* q = GEOSGeomFromWKT("POLYGON ((0 0, 10 0, 10 10, 0 10, 0 
> 0))");
> 
>     typedef std::vector<int*> IList;
>     IList items;
>     ensure_equals(items.size(), 0);
>     GEOSSTRtree_query(
>         tree,
>         q,
>         [](void* item, void* userdata) {
>             IList* items = (IList*)userdata;
>             items->push_back((int*)item);
>         },
>         &items);
> 
>     ensure_equals(items.size(), 1);
> 
>     ensure_equals(*(items[0]), payload);
> 
>     GEOSGeom_destroy(q);
>     GEOSGeom_destroy(g);
>     GEOSSTRtree_destroy(tree);
> }
> 
> 
> 
> 
> > 
> > --- a/tests/unit/capi/GEOSSTRtreeTest.cpp
> > +++ b/tests/unit/capi/GEOSSTRtreeTest.cpp
> > @@ -268,10 +268,11 @@ void object::test<8>
> >  {
> >      GEOSSTRtree* tree = GEOSSTRtree_create(10);
> >      GEOSGeometry* g = GEOSGeomFromWKT("POINT (2 3)");
> > -    GEOSSTRtree_insert(tree, g, g);
> > +    int idx = 0;
> > +    GEOSSTRtree_insert(tree, g, (void*)idx);
> >      GEOSGeometry* q = GEOSGeomFromWKT("POLYGON ((0 0, 10 0, 10 10, 0 10, 0 
> > 0))");
> >  
> > -    typedef std::vector<GEOSGeometry*> GList;
> > +    typedef std::vector<int> GList;
> >      GList geoms;
> >      ensure_equals(geoms.size(), 0);
> >      GEOSSTRtree_query(
> > @@ -279,23 +280,16 @@ void object::test<8>
> >          q,
> >          [](void* item, void* userdata) {
> >              GList* geoms = (GList*)userdata;
> > -            geoms->push_back((GEOSGeometry*)item);
> > +            geoms->push_back(*((int *)item));
> >          },
> >          &geoms);
> >  
> >      ensure_equals(geoms.size(), 1);
> > -    const GEOSCoordSequence* seq = GEOSGeom_getCoordSeq(geoms[0]);
> > -
> > -    double x = -1;
> > -    double y = -1;
> > -    GEOSCoordSeq_getXY(seq,  0, &x, &y);
> > -    ensure_equals(x, 2.0);
> > -    ensure_equals(y, 3.0);
> > +    ensure_equals(geoms.at(0), 0);
> >  
> > 
> > On Sat, 28 Nov 2020 at 20:55, Paul Ramsey <pram...@cleverelephant.ca> wrote:
> > 
> > 
> > > On Nov 28, 2020, at 8:11 AM, Joris Van den Bossche 
> > > <jorisvandenboss...@gmail.com> wrote:
> > > 
> > > Hi all,
> > > 
> > > On the CI of PyGEOS we have a build testing against GEOS master, and 
> > > somewhere in the last 4 days, a lot of the STRtree tests started failing 
> > > (see eg https://github.com/pygeos/pygeos/runs/1465460418#step:9:86). 
> > > Looking at the commits of the last days, this might be related to the 
> > > SimpleSTRtree work?
> > > 
> > > A small (python) example of a tree consisting of a single point, which no 
> > > longer is returned when querying the tree with a big polygon that 
> > > certainly contains the point:
> > > 
> > > Using released version of GEOS:
> > > 
> > > >>> import pygeos
> > > >>> pygeos.geos_version
> > > (3, 8, 1)
> > > >>> point = pygeos.Geometry("POINT (2 3)") 
> > > >>> tree = pygeos.STRtree([point]) 
> > > >>> tree.query(pygeos.box(0, 0, 10, 10)) 
> > > array([0])
> > > 
> > > This is correctly returning the index of the single point. But when 
> > > running with the latest GEOS master, the query doesn't find any point of 
> > > the tree:
> > > 
> > > >>> import pygeos
> > > >>> pygeos.geos_version
> > > (3, 9, 0)
> > > >>> point = pygeos.Geometry("POINT (2 3)")
> > > >>> tree = pygeos.STRtree([point])
> > > >>> tree.query(pygeos.box(0, 0, 10, 10))
> > > array([], dtype=int64)
> > > 
> > > Are there changes expected in how the STRtree C API functions or required 
> > > changes in user code? Or maybe we are using it in some 
> > > incorrect/unexpected way? (code is at 
> > > https://github.com/pygeos/pygeos/blob/master/src/strtree.c)
> > 
> > There are changes, I don't think you're mis-using anything. I swapped the 
> > CAPI to use the SimpleSTRtree, figuring it would be good to share the 
> > performance win with downstream. However, I can swap it back to the 
> > original STRtree if this remains a problem.
> > 
> > One thing I noticed when trying to construct GEOS envelopes directly was 
> > that annoyingly they were xmin xmax, ymin ymax, but I doubt that would be a 
> > problem in your pre-existing working test. 
> > 
> > I just reconstructed your test in the GEOS CAPI suite, and it works as one 
> > would expect. (Namely, it finds the one point.) So I'm not sure why your 
> > test is getting different results.
> > 
> > 
> > // querying tree with box
> > template<>
> > template<>
> > void object::test<8>
> > ()
> > {
> >     GEOSSTRtree* tree = GEOSSTRtree_create(10);
> >     GEOSGeometry* g = GEOSGeomFromWKT("POINT (2 3)");
> >     GEOSSTRtree_insert(tree, g, g);
> >     GEOSGeometry* q = GEOSGeomFromWKT("POLYGON ((0 0, 10 0, 10 10, 0 10, 0 
> > 0))");
> > 
> >     typedef std::vector<GEOSGeometry*> GList;
> >     GList geoms;
> >     ensure_equals(geoms.size(), 0);
> >     GEOSSTRtree_query(
> >         tree,
> >         q,
> >         [](void* item, void* userdata) {
> >             GList* geoms = (GList*)userdata;
> >             geoms->push_back((GEOSGeometry*)item);
> >         },
> >         &geoms);
> > 
> >     ensure_equals(geoms.size(), 1);
> >     const GEOSCoordSequence* seq = GEOSGeom_getCoordSeq(geoms[0]);
> > 
> >     double x = -1;
> >     double y = -1;
> >     GEOSCoordSeq_getXY(seq,  0, &x, &y);
> >     ensure_equals(x, 2.0);
> >     ensure_equals(y, 3.0);
> > 
> >     GEOSGeom_destroy(q);
> >     GEOSGeom_destroy(g);
> >     GEOSSTRtree_destroy(tree);
> > }
> > 
> > 
> > 
> > 
> > 
> > > 
> > > Best,
> > > Joris
> > > 
> > > 
> > > On Wed, 25 Nov 2020 at 00:44, Paul Ramsey <pram...@cleverelephant.ca> 
> > > wrote:
> > > Hey all, just truing up what's underway and nearly there...
> > > 
> > > - Am I right that Z coordinates are nearly done? What's the status there?
> > > 
> > > I've been trying to address some performance issues, with some success 
> > > and some ... other things. 
> > > 
> > > The success is the SimpleSTRtree, which is just the current STRtree but 
> > > without the inheritance structure and with the nodes stored all next to 
> > > each other in contiguous memory for more locality. For at least one use 
> > > case I've seen 20% speed-ups on overlays, using the SimpleSTRtree in 
> > > place of the STRtree inside the MCIndexNoder. I have not seen any 
> > > slow-downs. I have pushed the SimpleSTRtree into master.
> > > 
> > > While I have implemented the nearestNeighbor() functionality on the 
> > > SimpleSTRtree, I haven't hooked it up to anything yet. It could go into 
> > > the IndexedFacetDistance, if anyone is super enthusiastic about it. From 
> > > there it would affect searching in PreparedGeometry of various sorts.
> > > 
> > > I also tried using a similar trick with the MonotoneChainBuilder that 
> > > sits inside the MCIndexNoder, replacing individual heap allocations with 
> > > slabs by putting objects onto a std::deque, and incidentally stripping 
> > > out some book-keeping. While that seems to pick up about 3-5% speedwise, 
> > > unfortunately something about my implementation is incorrect (and in a 
> > > wonderfully subtle way) as it fails testing on some platforms (not mine). 
> > > https://github.com/pramsey/geos/tree/monotone-chain-builder
> > > 
> > > I've put that work to the side for now.
> > > 
> > > All the performance talk is mostly because JTS still runs a lot faster 
> > > than GEOS for some bulk processing. My current test is a big union of 
> > > watershed boundaries, about 6MB of data, which takes about 20s under GEOS 
> > > and about 25% of that under JTS.  It's a big gap, and in theory the two 
> > > code bases are pretty aligned right now. Same overlayNG engine, etc. So I 
> > > figure there has to be a big implementation ball of performance hiding 
> > > under the covers somewhere. No luck thus far.
> > > 
> > > I think we're close, looking forward to release :)
> > > 
> > > P
> > > _______________________________________________
> > > geos-devel mailing list
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> > 
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