> On Nov 28, 2020, at 1:11 PM, Paul Ramsey <pram...@cleverelephant.ca> wrote:
> 
> 
> 
>> On Nov 28, 2020, at 1:05 PM, Joris Van den Bossche 
>> <jorisvandenboss...@gmail.com> wrote:
>> 
>> 
>> On Sat, 28 Nov 2020 at 21:53, Paul Ramsey <pram...@cleverelephant.ca> wrote:
>> 
>> 
>>> On Nov 28, 2020, at 12:44 PM, Joris Van den Bossche 
>>> <jorisvandenboss...@gmail.com> wrote:
>>> 
>>> Thanks for trying to reproduce it in C/C++. One obvious difference that I 
>>> can spot is that we use an integer for the "item" that gets inserted, and 
>>> not the geometry itself, but I wouldn't expect that to influence the 
>>> result. 
>>> Although, trying to update your test case to do that, the test fails. But 
>>> that might also be an issue on my side due to my limited C++ experience (it 
>>> already fails on the "geoms.size()" check):
>> 
>> Nope still not seeing it... one small mistake in your query
>> 
>> Also not if you try my original code *with* the mistake? 
> 
> Well, with the mistake the code is saying "here's a null pointer" (since 
> that's what casting 0 to a void* will get you) index this. I'll see! It 
> shouldn't really matter from an index point-of-view, it should still index it 
> and return a null pointer out the back end.

And indeed it does not work. So, something to examine... why can we not index 
with a null item?

P

> 
>> Because your version indeed passes for me as well, but I *think* the version 
>> I wrote resembles more closely the PyGEOS code (so it might be an issue in 
>> our C code on how we use the tree).
>> 
>> , trying to cast the int to a void, instead of passing in a the pointer to 
>> the address, here's one that works. Unfortunately that leaves us no closer 
>> to knowing why the SimpleSTRtree is unhappy in the python context. I fear I 
>> may just have to revert the CAPI to the old tree.
>> 
>> 
>> // querying tree with box
>> template<>
>> template<>
>> void object::test<9>
>> ()
>> {
>>    GEOSSTRtree* tree = GEOSSTRtree_create(10);
>> 
>>    GEOSGeometry* g = GEOSGeomFromWKT("POINT (2 3)");
>>    int payload = 876;
>>    GEOSSTRtree_insert(tree, g, &payload);
>> 
>>    GEOSGeometry* q = GEOSGeomFromWKT("POLYGON ((0 0, 10 0, 10 10, 0 10, 0 
>> 0))");
>> 
>>    typedef std::vector<int*> IList;
>>    IList items;
>>    ensure_equals(items.size(), 0);
>>    GEOSSTRtree_query(
>>        tree,
>>        q,
>>        [](void* item, void* userdata) {
>>            IList* items = (IList*)userdata;
>>            items->push_back((int*)item);
>>        },
>>        &items);
>> 
>>    ensure_equals(items.size(), 1);
>> 
>>    ensure_equals(*(items[0]), payload);
>> 
>>    GEOSGeom_destroy(q);
>>    GEOSGeom_destroy(g);
>>    GEOSSTRtree_destroy(tree);
>> }
>> 
>> 
>> 
>> 
>>> 
>>> --- a/tests/unit/capi/GEOSSTRtreeTest.cpp
>>> +++ b/tests/unit/capi/GEOSSTRtreeTest.cpp
>>> @@ -268,10 +268,11 @@ void object::test<8>
>>> {
>>>     GEOSSTRtree* tree = GEOSSTRtree_create(10);
>>>     GEOSGeometry* g = GEOSGeomFromWKT("POINT (2 3)");
>>> -    GEOSSTRtree_insert(tree, g, g);
>>> +    int idx = 0;
>>> +    GEOSSTRtree_insert(tree, g, (void*)idx);
>>>     GEOSGeometry* q = GEOSGeomFromWKT("POLYGON ((0 0, 10 0, 10 10, 0 10, 0 
>>> 0))");
>>> 
>>> -    typedef std::vector<GEOSGeometry*> GList;
>>> +    typedef std::vector<int> GList;
>>>     GList geoms;
>>>     ensure_equals(geoms.size(), 0);
>>>     GEOSSTRtree_query(
>>> @@ -279,23 +280,16 @@ void object::test<8>
>>>         q,
>>>         [](void* item, void* userdata) {
>>>             GList* geoms = (GList*)userdata;
>>> -            geoms->push_back((GEOSGeometry*)item);
>>> +            geoms->push_back(*((int *)item));
>>>         },
>>>         &geoms);
>>> 
>>>     ensure_equals(geoms.size(), 1);
>>> -    const GEOSCoordSequence* seq = GEOSGeom_getCoordSeq(geoms[0]);
>>> -
>>> -    double x = -1;
>>> -    double y = -1;
>>> -    GEOSCoordSeq_getXY(seq,  0, &x, &y);
>>> -    ensure_equals(x, 2.0);
>>> -    ensure_equals(y, 3.0);
>>> +    ensure_equals(geoms.at(0), 0);
>>> 
>>> 
>>> On Sat, 28 Nov 2020 at 20:55, Paul Ramsey <pram...@cleverelephant.ca> wrote:
>>> 
>>> 
>>>> On Nov 28, 2020, at 8:11 AM, Joris Van den Bossche 
>>>> <jorisvandenboss...@gmail.com> wrote:
>>>> 
>>>> Hi all,
>>>> 
>>>> On the CI of PyGEOS we have a build testing against GEOS master, and 
>>>> somewhere in the last 4 days, a lot of the STRtree tests started failing 
>>>> (see eg https://github.com/pygeos/pygeos/runs/1465460418#step:9:86). 
>>>> Looking at the commits of the last days, this might be related to the 
>>>> SimpleSTRtree work?
>>>> 
>>>> A small (python) example of a tree consisting of a single point, which no 
>>>> longer is returned when querying the tree with a big polygon that 
>>>> certainly contains the point:
>>>> 
>>>> Using released version of GEOS:
>>>> 
>>>>>>> import pygeos
>>>>>>> pygeos.geos_version
>>>> (3, 8, 1)
>>>>>>> point = pygeos.Geometry("POINT (2 3)") 
>>>>>>> tree = pygeos.STRtree([point]) 
>>>>>>> tree.query(pygeos.box(0, 0, 10, 10)) 
>>>> array([0])
>>>> 
>>>> This is correctly returning the index of the single point. But when 
>>>> running with the latest GEOS master, the query doesn't find any point of 
>>>> the tree:
>>>> 
>>>>>>> import pygeos
>>>>>>> pygeos.geos_version
>>>> (3, 9, 0)
>>>>>>> point = pygeos.Geometry("POINT (2 3)")
>>>>>>> tree = pygeos.STRtree([point])
>>>>>>> tree.query(pygeos.box(0, 0, 10, 10))
>>>> array([], dtype=int64)
>>>> 
>>>> Are there changes expected in how the STRtree C API functions or required 
>>>> changes in user code? Or maybe we are using it in some 
>>>> incorrect/unexpected way? (code is at 
>>>> https://github.com/pygeos/pygeos/blob/master/src/strtree.c)
>>> 
>>> There are changes, I don't think you're mis-using anything. I swapped the 
>>> CAPI to use the SimpleSTRtree, figuring it would be good to share the 
>>> performance win with downstream. However, I can swap it back to the 
>>> original STRtree if this remains a problem.
>>> 
>>> One thing I noticed when trying to construct GEOS envelopes directly was 
>>> that annoyingly they were xmin xmax, ymin ymax, but I doubt that would be a 
>>> problem in your pre-existing working test. 
>>> 
>>> I just reconstructed your test in the GEOS CAPI suite, and it works as one 
>>> would expect. (Namely, it finds the one point.) So I'm not sure why your 
>>> test is getting different results.
>>> 
>>> 
>>> // querying tree with box
>>> template<>
>>> template<>
>>> void object::test<8>
>>> ()
>>> {
>>>    GEOSSTRtree* tree = GEOSSTRtree_create(10);
>>>    GEOSGeometry* g = GEOSGeomFromWKT("POINT (2 3)");
>>>    GEOSSTRtree_insert(tree, g, g);
>>>    GEOSGeometry* q = GEOSGeomFromWKT("POLYGON ((0 0, 10 0, 10 10, 0 10, 0 
>>> 0))");
>>> 
>>>    typedef std::vector<GEOSGeometry*> GList;
>>>    GList geoms;
>>>    ensure_equals(geoms.size(), 0);
>>>    GEOSSTRtree_query(
>>>        tree,
>>>        q,
>>>        [](void* item, void* userdata) {
>>>            GList* geoms = (GList*)userdata;
>>>            geoms->push_back((GEOSGeometry*)item);
>>>        },
>>>        &geoms);
>>> 
>>>    ensure_equals(geoms.size(), 1);
>>>    const GEOSCoordSequence* seq = GEOSGeom_getCoordSeq(geoms[0]);
>>> 
>>>    double x = -1;
>>>    double y = -1;
>>>    GEOSCoordSeq_getXY(seq,  0, &x, &y);
>>>    ensure_equals(x, 2.0);
>>>    ensure_equals(y, 3.0);
>>> 
>>>    GEOSGeom_destroy(q);
>>>    GEOSGeom_destroy(g);
>>>    GEOSSTRtree_destroy(tree);
>>> }
>>> 
>>> 
>>> 
>>> 
>>> 
>>>> 
>>>> Best,
>>>> Joris
>>>> 
>>>> 
>>>> On Wed, 25 Nov 2020 at 00:44, Paul Ramsey <pram...@cleverelephant.ca> 
>>>> wrote:
>>>> Hey all, just truing up what's underway and nearly there...
>>>> 
>>>> - Am I right that Z coordinates are nearly done? What's the status there?
>>>> 
>>>> I've been trying to address some performance issues, with some success and 
>>>> some ... other things. 
>>>> 
>>>> The success is the SimpleSTRtree, which is just the current STRtree but 
>>>> without the inheritance structure and with the nodes stored all next to 
>>>> each other in contiguous memory for more locality. For at least one use 
>>>> case I've seen 20% speed-ups on overlays, using the SimpleSTRtree in place 
>>>> of the STRtree inside the MCIndexNoder. I have not seen any slow-downs. I 
>>>> have pushed the SimpleSTRtree into master.
>>>> 
>>>> While I have implemented the nearestNeighbor() functionality on the 
>>>> SimpleSTRtree, I haven't hooked it up to anything yet. It could go into 
>>>> the IndexedFacetDistance, if anyone is super enthusiastic about it. From 
>>>> there it would affect searching in PreparedGeometry of various sorts.
>>>> 
>>>> I also tried using a similar trick with the MonotoneChainBuilder that sits 
>>>> inside the MCIndexNoder, replacing individual heap allocations with slabs 
>>>> by putting objects onto a std::deque, and incidentally stripping out some 
>>>> book-keeping. While that seems to pick up about 3-5% speedwise, 
>>>> unfortunately something about my implementation is incorrect (and in a 
>>>> wonderfully subtle way) as it fails testing on some platforms (not mine). 
>>>> https://github.com/pramsey/geos/tree/monotone-chain-builder
>>>> 
>>>> I've put that work to the side for now.
>>>> 
>>>> All the performance talk is mostly because JTS still runs a lot faster 
>>>> than GEOS for some bulk processing. My current test is a big union of 
>>>> watershed boundaries, about 6MB of data, which takes about 20s under GEOS 
>>>> and about 25% of that under JTS. It's a big gap, and in theory the two 
>>>> code bases are pretty aligned right now. Same overlayNG engine, etc. So I 
>>>> figure there has to be a big implementation ball of performance hiding 
>>>> under the covers somewhere. No luck thus far.
>>>> 
>>>> I think we're close, looking forward to release :)
>>>> 
>>>> P
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