It's true that sometimes there is only one way to implement something and I 
know copyright does not cover such cases. However, I think that is quite rare 
in software development, especially once we start looking at combinations of 
two or three functions.

 > and fortunately literally here means verbatim
 >
 > naively these two remarks sound contradictory, but its really a reflection of
 > the anthropogenic complexity of humanity

I remain utterly confused about what you mean with “literally” and “verbatim”, 
and thus unconvinced by your arguments. Like, are you saying that renaming all 
variables and functions and changing all for-loops to while-loops (using C for 
this example) is a valid way to avoid copyright infringement because it is no 
longer a literal or verbatim copy? I refuse to believe that.

On 9/1/26 20:12, Carter Schonwald via ghc-devs 'ghc-devs at haskell.org' wrote:
> yes, because code is math, and sometimes theres only one proof, and copyright 
> doesnt protect factual stuff just the ultra soecific exact sentence (except 
> when its literally the only sane way to say soemthing).
> 
> there is a huge amount of law / case law / history for how this works,  and 
> fortunately literally here means verbatim
> 
> naively these two remarks sound contradictory, but its really a reflection of 
> the anthropogenic complexity of humanity
> 
> On Tue, Sep 1, 2026 at 1:56 PM <[email protected] <mailto:[email protected]>> 
> wrote:
> 
>     If you define “exact literal content” so broadly as to allow for 
> translations
>     of prose, why wouldn't it also apply to translating software to different
>     languages or using different naming conventions and other minor code style
>     elements?
> 
>     On 9/1/26 19:50, Carter Schonwald 'carter.schonwald at gmail.com <http://
>     gmail.com>' wrote:
>      > translations are explicitly reusing the exact literal content, and 
> theres
>      > explicitly carve outs in modern law around translated works
>      >
>      >
>      > math and food recipes are explicitly not protected by copyright law.
>      >
>      > i hope that helps clarify?
>      >
>      > On Tue, Sep 1, 2026 at 1:41 PM <[email protected]
>     <mailto:[email protected]> <mailto:[email protected]
>     <mailto:[email protected]>>>
>      > wrote:
>      >
>      >      > building dimilar code for a similar task in a
>      >      > different language is definitely not infringing  unless its also
>     copying
>      >     all
>      >      > the text from the source application like some sort of text rpg.
>      >     What if we compare this to literature? Surely a translation of a
>     book into
>      >     another language is still considered a derivative work, even if it
>     reuses none
>      >     of the “literal text”.
>      >
> 
> 


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