Hi Gábor,

On Tue, 27 Mar 2018, SZEDER Gábor wrote:

> On Tue, Mar 27, 2018 at 12:14 AM, Johannes Schindelin
> <johannes.schinde...@gmx.de> wrote:
> > However, it seems that something is off, as
> > ba5bec9589e9eefe2446044657963e25b7c8d88e is reported as fine on Windows:
> > https://travis-ci.org/git/git/jobs/358260023 (while there is clearly a red
> > X next to that commit in
> > https://github.com/git/git/commits/ba5bec9589e9eefe2446044657963e25b7c8d88e,
> > that X is due to a hiccup on macOS).
> >
> > It seems that the good-trees feature for Travis does not quite work as
> > intended. Gábor?
> 
> AFAICT it works as expected.
> 
> When a build job encounters a commit with a tree that has previously
> been built and tested successfully, then first it says so, like this:
> 
>   https://travis-ci.org/szeder/git/jobs/347295038#L635

But what if it has not been built successfully (as was the case here)?
This very commit that is "succeeding" on Travis fails to compile on
Windows.

> and then skips the rest of the build job (see the 'exit 0' a few lines
> later).
> 
> In case of this Windows build job we haven't seen this tree yet:
> 
>   https://travis-ci.org/git/git/jobs/358260023#L467
> 
> so the build job continues as usual (see the 'test -z Windows' two lines
> later).
> 
> Unfortunately, I have no idea about how the rest of the Windows build
> job is supposed to work...

Maybe Travis timed out waiting for the result, and marked it as a success?

Ciao,
Dscho

Reply via email to