To be specific
In my Unity project, there is a native plugin,  and plugin's extension
is .dll, and this plugin is
under git version control, when Unity is running, the plugin file will
be locked.
If i merge another branch, which contains modification of the plugin,
git will report error, looks
like:
error: unable to unlink old 'xxxxxxx/xxx.dll' (Permission denied)
This is not bad, however, the unfinished merge action will not revert
by git, a lot of changes
produced in repository.
usually it makes me crazy, even worse, some of my partners are not
good at using git.
Of course, this problem can be avoided by quit Unity, but not every
time we can remember. In
my opinion, git should revert the unfinished action when the error
occurred, not just stop.

-- 
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Best Regards,
John Xie
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