Alfred-Mountfield commented on a change in pull request #12451:
URL: https://github.com/apache/arrow/pull/12451#discussion_r810379309



##########
File path: js/src/builder/struct.ts
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@@ -23,12 +23,31 @@ import { Struct, TypeMap } from '../type.js';
 
 /** @ignore */
 export class StructBuilder<T extends TypeMap = any, TNull = any> extends 
Builder<Struct<T>, TNull> {
-    public setValue(index: number, value: Struct<T>['TValue']) {
+    /**
+     * Write a value (or null-value sentinel) at the supplied index.
+     * If the value matches one of the null-value representations, a 1-bit is
+     * written to the null `BitmapBufferBuilder`, otherwise, a 0 is written. 
The
+     * value is then passed to `Builder.prototype.setValue()`.
+     * @param {number} index The index of the value to write.
+     * @param {T['TValue'] | TNull } value The value to write at the supplied 
index.
+     * @returns {this} The updated `Builder` instance.
+     */
+    public set(index: number, value: Struct<T>['TValue'] | TNull) {
+        this.setValid(index, this.isValid(value));
+        this.setValue(index, value);
+        return this;
+    }

Review comment:
       Is `inheritdoc` correct here? I believe the inherited documentation 
would be misleading as it wouldn't mention calling the `setValid` function on 
the children.
   
   Also I'll admit I'm very unfamiliar with this codebase, is calling 
`setValid` good enough, I would have thought that doesn't work for more complex 
nested types such as a struct within a struct which would need the fields _of 
that inner-struct_ to also have a null value appended. 




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