trxcllnt commented on a change in pull request #12451:
URL: https://github.com/apache/arrow/pull/12451#discussion_r810394714



##########
File path: js/src/builder/struct.ts
##########
@@ -23,12 +23,31 @@ import { Struct, TypeMap } from '../type.js';
 
 /** @ignore */
 export class StructBuilder<T extends TypeMap = any, TNull = any> extends 
Builder<Struct<T>, TNull> {
-    public setValue(index: number, value: Struct<T>['TValue']) {
+    /**
+     * Write a value (or null-value sentinel) at the supplied index.
+     * If the value matches one of the null-value representations, a 1-bit is
+     * written to the null `BitmapBufferBuilder`, otherwise, a 0 is written. 
The
+     * value is then passed to `Builder.prototype.setValue()`.
+     * @param {number} index The index of the value to write.
+     * @param {T['TValue'] | TNull } value The value to write at the supplied 
index.
+     * @returns {this} The updated `Builder` instance.
+     */
+    public set(index: number, value: Struct<T>['TValue'] | TNull) {
+        this.setValid(index, this.isValid(value));
+        this.setValue(index, value);
+        return this;
+    }

Review comment:
       > I would have thought that doesn't work for more complex nested types 
such as a struct within a struct which would need the fields of that 
inner-struct to also have a null value appended.
   
   @Alfred-Mountfield Ah good point. In that case, I think the change needs to 
be not to override `set()` or change the `setValue()` implementation, but to 
also override `setValid()` and make it set nulls into each child. I'll update 
my suggestion here.




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