Is there any chance that GHC 6.04, or any GHC version in the next few months, will support the following on Windows: 1) use of native threads so that the world won't be stopped every time you wait for a character; 2) the new system-independent runProcess interface; 3) Network.Socket. (Maybe it does already?)
I have a feeling the answer will be "Yes, if you implement it", but sadly my time is limited ... _______________________________________________ Glasgow-haskell-users mailing list [EMAIL PROTECTED] http://www.haskell.org/mailman/listinfo/glasgow-haskell-users