El Lun 09 Ene 2006 05:51, Nuage escribió:
> What do you think is the next thing to do:
> 1) Explicit congestion management.
> 2) Obelisk
> 3) Network rewrite
> 4) Seed flag

What about adding sound events triggered when a building or unit is 
selected (different sounds depending on the state of the building or 
unit selected), when GUI elements are used, when units do something 
(harvesting, attacks, magic attacks, etc.), when buildings do 
something (defense tower shooting a stone, upgrades, destructions, 
etc.)?

It would add some ambieance to the game...

-- 
Herr Groucho

ID Jabber: [EMAIL PROTECTED]
Señal distintiva: LU5MJR - 144,550 MHz FM.
Clave pública GPG: hkp://pks.lugmen.org.ar
Fingerprint GPG: B7BD 0FC7 D9A2 66F3 4EFC  45EE 7DE2 3932 597B 6354


_______________________________________________
glob2-devel mailing list
[email protected]
http://lists.nongnu.org/mailman/listinfo/glob2-devel

Reply via email to