Hi all,

when i tried to Arabize glob2 i got a problem in the character shape a i got 
squares and when  change the font i got the problem partially solved but Arabic 
actually is RTL so i tried the following replace the way the font rendered by 
using SDL_Pango libs instead of SDL_ttf 

i got this as an example it is in Arabic

http://www.geocities.com/ahmadsayed83/Globulation_ar_marked.jpg 

SDL_Pango according to the docs solve the problem for any complex language

Arabic, Thai, Hebrew and Japanese mention in the Bug #16391

the attached snapshot doesn't have color yet but i also completed the color and 
solved a minor leak problem and build problem that faces me  here is a new one 
with color and more Arabic trans

http://www.geocities.com/ahmadsayed83/glob2_arabic.jpeg

currently i got a small problem, that old rendering method have a big fonts  in 
the front page and settings pages and small at the play time currently i got 
all fonts are equal, when they  are small all will be small when they are big 
all big that cause incomplete sentence i didn't trace this issue yet.

Any idea's or  suggestion regarding the concept of using SDL_Pango.

Best regards,
Ahmed Sayed



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