thank you Stéphane, Actually SDL_Pango uses Markup text in font rendering <span font_family="sans" fonst_size=small>Hello</span> which considered a fundamental difference from SDL_tff it is a very cool lib it is my first time to use it.
I didn't trace the problem yet but i think it isn't a thing I couldn't handle(I hope that at least), perhaps i did a stupid mistake somewhere as I got from the forum that you are currently in feature freeze. so i expect to have enough time Best regards, Ahmed Sayed ----- Original Message ---- From: Stéphane Magnenat <[EMAIL PROTECTED]> To: Globulation2 development mailing list <[email protected]> Sent: Tuesday, January 2, 2007 8:38:23 PM Subject: Re: [glob2-devel] Add more language support #16391 > currently i got a small problem, that old rendering method have a big fonts > in the front page and settings pages and small at the play time currently > i got all fonts are equal, when they are small all will be small when they > are big all big that cause incomplete sentence i didn't trace this issue > yet. I don't know about Pango at all, but I can imagine there is some kind of context info about font size, maybe there is a way to create multiple context, one for each size ? Steph -- http://nct.ysagoon.com _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
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