On Sunday 31 December 2006 20:06, donkyhotay wrote:
> I'll confess to writing that section of code. Go ahead and change it if
> you want, you won't hurt my feelings as I know your right about it being
> ugly.

I've removed any reference to temporary variables from Settings. Now temporary 
unit count values are stored in GameGUI in an array of int (unitCount[...]). 
An initialisation function (initUnitCount()) takes care of copying the 
settings data inside this function. This function is called by Game::init().

Please have a look and report anything you dislike.

Have a nice day,

Steph

-- 
http://nct.ysagoon.com


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