Hi * I couldn't resist to use Perlin Noise for the clouds as well. For the first results it was some 15 minutes of figuring out where to code and to implement it. Now I'm not satisfied with the fact everything turned a bit darker. But please see if you like it.
Advanteages are: no repeative patterns dynamic clouds that appear and disappear wind can be made random in that way, too. Disadvanteages: untested darker so far (pn maps to [0;1] but most values are [.3;.7]). this can be solved with clipping. slower (significantly when i painted 1x1 squares but 5x5 squares are quite fine and 25 times faster. 10x10 still looks good.) greetings, Leo Wandersleb _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
