> Sounds funny. but how about a well to raise fertility of the > wheat/wood?
Yes, that makes sense. That would also give you additional control for resource management. > Next idea for the well: the well is 2x2 and needs workers. they walk > in, come out 5s after that and splash some water in the near > surrounding (walk 5 steps randomly and aply their water (blue > ball)). Easiest would be to define the water gradient by the number > of workers in the well both in size as in value and not calculate > every splashing into the gradient. This reminds me of two issues: 1. Could your new graphics algorithm be used to animate water in buildings or resources? Then I could also also imagine sources, or springs instead of wells. 2. When I'm looking at your big clouds, I would like to see them rain. -- Kai Antweiler _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
