"Kieran P" <[EMAIL PROTECTED]> writes: >> Unless the community votes against me, I would much prefer to keep >> markets in the game. > > The code yes, the abbility to use them, no. Just remove the icon from being > click able. The game isn't loosing anything great :P
I think that it will be more likely that someone will try to fix them if it is easy to try using them. >> My plan is to make a "call to all translators" just prior to >> releasing (maybe tommorrow?), so that we can get as many complete >> translations in this release as possible. I'll remove the rest >> afterwards. > > Sounds good. As long as incomplete translations are shipped but not > selectable in game, then it should make for a better gaming > experience. I think incomplete translations should be selectable in the game, because I think that will help to inspire users to send in the completions. (I think it would be good if there was a warning that the translation was incomplete (possibly telling the number of messages that are missing).) -- Joe _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
