On Sat, Jun 6, 2009 at 10:38 AM, Leo Wandersleb <leo.wanders...@gmx.de>wrote:

> Stéphane Magnenat wrote:
> didn't we have some mechanism that made this second forbidden area
> automatically? if not i would vote to make it automatic in the following
> way:
> if a turret is discovered, its range is made forbidden for idle explorers.
> if the upgraded turret gets visible again (shoots at an explorer), the
> forbidden
> area gets extended.
> if an explorer is attached to an exploration flag it does not care about
> those
> forbidden areas once it is in its range.
>
> opinions?


A while ago someone coded a system that kept idle explorers from going near
turrets. I am not sure if that system is still functional.


-- 
Extra cheese comes at a cost. Bradley Arsenault.
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