On Sat, Jun 6, 2009 at 10:38 AM, Leo Wandersleb <leo.wanders...@gmx.de>wrote:
> Stéphane Magnenat wrote: > didn't we have some mechanism that made this second forbidden area > automatically? if not i would vote to make it automatic in the following > way: > if a turret is discovered, its range is made forbidden for idle explorers. > if the upgraded turret gets visible again (shoots at an explorer), the > forbidden > area gets extended. > if an explorer is attached to an exploration flag it does not care about > those > forbidden areas once it is in its range. > > opinions? A while ago someone coded a system that kept idle explorers from going near turrets. I am not sure if that system is still functional. -- Extra cheese comes at a cost. Bradley Arsenault.
_______________________________________________ glob2-devel mailing list glob2-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/glob2-devel