I think the issue with running glob on a phone wouldn't be the processing power, but rather the screensize. Most people would struggle with the UI unless they have a stylus.
On Thu, Aug 28, 2014 at 5:53 PM, Stéphane Magnenat <[email protected]> wrote: > On 27.08.2014 22:10, Shawn Anderson wrote: > >> I seem to remember Glob2 to be quite CPU intensive. Will it run >> adequately on tablets and phones? >> > > Today's tables and phones are far more powerful than the computers we had > when we started Glob2. For souvenir, the initial target and development > platform was a 60 MHz SPARC workstation with 16 MB of RAM. Compared that to > a 2 GHz 4 Core phone with 2 GB of RAM ;-) > > > cheers, > > Stéphane > > -- > http://stephane.magnenat.net > > _______________________________________________ > glob2-devel mailing list > [email protected] > https://lists.nongnu.org/mailman/listinfo/glob2-devel >
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