hi,

I have a problem that I could use some help solving.  I'm not sure if it
is something I am doing, or is a problem with gavl or gmerlin_avdecoder.
Due to the oddity and description of the problem, it makes me think it
is possibly a problem with how channels work in gavl.


The problem is that every now and then when I open and play a file using
the gmerlin_avdecoder api, the right channel is filled with a buzzing
sound.  99.9% of the time everything is okay.  It's just that .1% of the
time that it happens.   I can't even figure out how to build a test case
yet to test this.

Can you think of anything that would cause this in gavl?  Memory leak
perhaps?

The file will play fine, just the right channel is filled with a buzzing
sound.


I'm still looking into it and trying to figger out how to make a test
code....but, thought I'd mention it here in case you know of something
that might cause this.

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